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If you notice any errors, feel free to correct them.

Unlocks

From Super Fantasy Kingdom Official Wiki
Revision as of 15:01, 22 June 2023 by wgg>NTorak (→Summoned Units)

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Summoned Units

Name Unlock requirement 1st Ability 2nd Ability Base stats Movement Attack style Role
Meet the tailor (NOT IN DEMO) Infantry Ranged Damage
Kill 9999 monsters in one run (NOT IN DEMO)
Beat the blacksmith (NOT IN DEMO)
always unlocked Jumps and stuns all enemy units in a 30m radius (cd 3.5s range 60m) +50% rock dmg for units left and right 24 hp

0 shield 20%/0% res 12 atk 0% crit

Infantry Melee Damage
Die AOE damage that stuns enemies (3.5s, 40-70m) Revives one dead friendly unit (cd 30s) 11 hp

0 shield 0%/0% res 6 atk 0% crit

Infantry Magic Support
Kill 666 monster on one day
Defeat the first boss Charge enemies, knocking them back and dealing AOE damage a (4s 70m) Always regenerate 1 hp 24 hp

0 shield 0%/0% res 6 atk 0% crit

Infantry Melee Tank
1% Chance Shoots a beam for 4s (cd 4s range 120m) +50% dmg against wet targets 12 hp

0 shield 0%/0% res 4 atk 0% crit

Airborne Magic Damage
Have 30 thickets in your city Shoots multiple leafes coneshaped (cd 1.5s range 10-40m) +1 dmg for each statuseffect on the target 14 hp

0 shield 0%/0% res 7 atk 0% crit

Infantry Magic Damage
Bury a unit Spreads poison and dealing onhit dmg (1s) +50% poison dmg for units left and right 24 hp

0 shield 0%/0% res 6 atk 0% crit

Airborne Magic Support
Build both trains Shoots 3 bullets in a random direction (1.5s) +0.5 dmg per gold ingot stored 14 hp

1 shield 0%/0% res 6.5 atk 0% crit

Infantry Ranged Damage
Halfling always unlocked Hits single targets on range (cd 1.25s range 80m) +1 dmg to all units 15 hp

0 shield 0%/0% res 19 atk 0% crit

Infantry Ranged Support
Let units go hungry 95 times in one run
Be funny Throws randomly bombs at enemies, leaving behind a small burning area (cd 2s) +100 burning dmg for units above and below 13 hp

0 shield 0%/0% res 5 atk 0% crit

Infantry Melee Support
99 breaches on one day Infantry
Sacrifice a unit Opens up the door to another dimension (1.5s) Cast Barrier onto the unit above 13 hp

0 shield 0%/0% res 6 atk 0% crit

Infantry Melee Support
Complete a quest Poisons in a 20m radius (cd 4s range 30-80m) +1 dmg for each spawned enemie 18 hp

0 shield 0%/0% res 12 atk 0% crit

Infantry Magic Damage
Survive 21 days and see rain (NOT IN DEMO)
Own seven beer Shoot at one target (cd 2.75s range 100m) +100% dmg to bleeding targets 13 hp

0 shield 0%/0% res 6 atk 0% crit

Infantry Ranged Damage
Have 15 gold deposits in your city Throws pickaxe that hits up to 3 targets ( 3s, 40-100m) +50% dmg against bleeding targets Infantry Ranged Damage
Survive 14 days without a goldmine (NOT IN DEMO)
Heal 37 life on one day Attacks up to 3 targets, applies weakness (cd 1s range 30-80m) Heals the unit above (+3 hp) 19 hp

0 shield 0%/0% res 9 atk 0% crit

Airborne Magic Support
Defeat the second boss (NOT IN DEMO)
always unlocked Hits up to two targets twice (2s, 60m) +50% dmg against wet enemies 13 hp

0 shield 0%/0% res 5 atk 0% crit

Infantry Magic Damage
Support the village Charge enemies, knocking them back and dealing AOE damage afterwards (3/2.25/1.5/1s, 90m) +50% dmg against stunned targets to the unit above 12 hp

0 shield 0%/0% res 8 atk 0% crit

Infantry Melee Damage
helping the merchant cart (3 boards) Drains enemies life, healing its summoned doe (cd 2s range 50-100m) Spawns a doe, tanking hits 12 hp

0 shield 0%/0% res 7 atk 0% crit

infantry Magic Tank
Kill 13 monsters in one day Throws 1 bone dealing single target damage equal to 1x atk (2s, 50m) +10 dmg for every unit dead 10 hp

0 shield 0%/0% res 23 atk 0% crit

Infantry Ranged Damage
Have 20 trees in your city Sprouts roots in a line stunning targets (cd 2s range 80m) +5 health to adjacent units 15 hp

0 shield 0%/0% res 6 atk 0% crit

Infantry Melee Support
Survive 21 days without a quarry (NOT IN DEMO)
Survive 21 days without a house (NOT IN DEMO)

Heroes

(Knight unlocked from begin, ...)