Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
User contributions for 76561198175554633
From Super Fantasy Kingdom Official Wiki
8 November 2025
- 22:3522:35, 8 November 2025 diff hist +859 N Grave Created page with "{{infobox resource | title = Grave | image = Grave.png | naturallyAvailable = 5 }} '''Graves''' are a source for {{ItemLink|Skeleton}}, {{ItemLink|Stone}} and {{ItemLink|Bloat}} in the {{ItemLink|undead}} kingdom in Super Fantasy Kingdom. ==Usage== Every run there are 5 '''Graves''' spawning naturally. At the start of everyday {{ItemLink|Skeleton|quantity=1}} spawns per '''Grave'''. You can uncover more '''Graves''' with Gravediggers from the {{ItemL..." current
- 20:1920:19, 8 November 2025 diff hist +546 Skeleton added more descriptions and images current
- 19:0419:04, 8 November 2025 diff hist +72 N File:Building with not enough deposits undead.png == Summary == category: Ui images == Licensing == {{Copyright game}} current
- 18:3818:38, 8 November 2025 diff hist +72 N File:Building with full storage undead.png == Summary == category: Ui images == Licensing == {{Copyright game}} current
- 16:2616:26, 8 November 2025 diff hist +8 m Worker (human) moved image off of the old sprite, still need upload of the new sprite current
- 16:1416:14, 8 November 2025 diff hist 0 File:Worker assignment.png 76561198175554633 uploaded a new version of File:Worker assignment.png current
- 15:5315:53, 8 November 2025 diff hist +314 Worker (human) updated some images and their descriptions. Updated general description
- 15:0515:05, 8 November 2025 diff hist 0 File:Building with too many workers.png 76561198175554633 uploaded a new version of File:Building with too many workers.png current
- 15:0015:00, 8 November 2025 diff hist 0 File:Building with no worker.png 76561198175554633 uploaded a new version of File:Building with no worker.png current
- 14:5014:50, 8 November 2025 diff hist +9 Walls adjusted size and some spacing after the nice quality trim of Fortification hp
- 01:5801:58, 8 November 2025 diff hist −269 Buildings updated cost to build human kingdom
7 November 2025
- 22:5322:53, 7 November 2025 diff hist +523 Skeleton No edit summary
- 22:4622:46, 7 November 2025 diff hist +72 File:Building with no worker undead.png No edit summary current
- 22:4622:46, 7 November 2025 diff hist 0 N File:Building with no worker undead.png No edit summary
- 22:3122:31, 7 November 2025 diff hist +145 m Skeleton grammar and explanation fixes
- 22:2222:22, 7 November 2025 diff hist +1,876 N Skeleton made Skeleton (worker) page
- 22:0022:00, 7 November 2025 diff hist +72 N File:Worker assignment undead.png == Summary == category: Ui images == Licensing == {{Copyright game}} current
- 20:4120:41, 7 November 2025 diff hist −3,404 Worker changed to disambiguation page, layout consistent with Carriers current
- 20:2320:23, 7 November 2025 diff hist +3,264 N Worker (human) copy of the old Worker page
- 14:4514:45, 7 November 2025 diff hist +71 Goldmine added kingdom reference for consistensy
- 14:2814:28, 7 November 2025 diff hist +156 m Goldmine added Miner and Geologist image
- 14:2314:23, 7 November 2025 diff hist +495 Goldmine costs and description update, changed layout to be more consistent with Lumberyard and Graveyard
- 13:4213:42, 7 November 2025 diff hist +50 m Graveyard added happiness gain
- 12:4412:44, 7 November 2025 diff hist −10 Well Update costs and benefits, added upgrade image Well2 to infobox
- 11:4411:44, 7 November 2025 diff hist +642 Worker Made split between workers, still have old worker page as placeholder on the bottom until official name has been decided
- 11:0511:05, 7 November 2025 diff hist −1 Boneyard carrier to worker change
- 10:3810:38, 7 November 2025 diff hist −53 m Walls fixed fortification tooltip
- 10:3610:36, 7 November 2025 diff hist −3 m Template:Stat grammar
- 10:3210:32, 7 November 2025 diff hist +219 m Template:Stat added Fortification Health
- 10:2410:24, 7 November 2025 diff hist +130 Walls more accurate description
- 09:5609:56, 7 November 2025 diff hist −99 Walls alternate view
- 09:4809:48, 7 November 2025 diff hist −4 m Walls cleanup spacing error
- 09:4709:47, 7 November 2025 diff hist −20 m Walls cleanup spacing error
- 09:4409:44, 7 November 2025 diff hist +274 Walls cleaner looking table?
- 09:2909:29, 7 November 2025 diff hist +425 m Walls replace most fortification health with icon
- 08:4708:47, 7 November 2025 diff hist +73 N File:Fortification hp.png == Summary == category: Stat Icons == Licensing == {{Copyright game}}
6 November 2025
- 23:5923:59, 6 November 2025 diff hist +1,418 Walls fortification update, might change it later
- 23:1423:14, 6 November 2025 diff hist +45 File:Idle workers.png No edit summary current
- 23:0723:07, 6 November 2025 diff hist 0 File:Idle workers.png 76561198175554633 uploaded a new version of File:Idle workers.png
- 23:0523:05, 6 November 2025 diff hist +30 File:Undead Idle workers.png No edit summary current
- 22:5122:51, 6 November 2025 diff hist +3 m Castle (undead) No edit summary
- 22:4922:49, 6 November 2025 diff hist +42 N File:Undead Idle workers.png Idle workers count at castle
- 22:3422:34, 6 November 2025 diff hist −21 Castle (undead) deleted idle workers carying resources
- 22:2622:26, 6 November 2025 diff hist −6 m Castle (undead) changed workshop to dark tower
- 22:2322:23, 6 November 2025 diff hist +5 m Castle (undead) No edit summary
- 22:2022:20, 6 November 2025 diff hist +2,805 N Castle (undead) Created page with "{{infobox building | title = Undead Castle | image = UndeadCastle.png | upgrade = 2x storage amount | upgradeCosts = {{IconLink|Bone|quantity=3}}<br/>{{IconLink|Blood|quantity=5}}<br/>{{IconLink|Book|quantity=5}} }} The '''castle''' is your starting building. It's used as storage for non edible resources. Carriers and idle workers will transport all non edible resources to the castle. Only resources stored in the castle can be spent. Building fortifications gran..."
- 21:2421:24, 6 November 2025 diff hist +301 Castle Update upgrade costs and benefits
- 20:3220:32, 6 November 2025 diff hist +157 Buildings add increase tax generation speed castles utility. add upgrade for undead graveyard
- 20:1220:12, 6 November 2025 diff hist +70 m Buildings add increase tax generation speed castles
- 20:0720:07, 6 November 2025 diff hist +599 Graveyard added undead kingdom functionality


