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Template:CargoItemsTableRow
From Super Fantasy Kingdom Official Wiki
Displays a table row of the
| Icon | Name | Effect | Rarity | Kingdom | Caravan |
|---|---|---|---|---|---|
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Amulet (item) | Gain Poisoned immunity. | Epic | Swamp | Swamp |
| Area (item) | Increase |
Epic | Swamp | Swamp | |
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Armor (item) | Increase |
Common | Dwarven | |
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Axe (item) | Increase |
Rare | Demon | |
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Barrier (item) | Apply Barrier every 10s. | Legendary | Undead | Undead |
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Bow (item) | Increase |
Rare | Elven | |
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Burn (item) | Apply Burn. | Legendary | Demon | Demon |
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Chalice (item) | 1 |
Legendary | Human | Elven |
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Cloverleaf (item) | Enter Inside the Tavern last. | Rare | Nature | Human |
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Coin bag (item) | 1 |
Legendary | Desert | Desert |
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Cooldown (item) | Reduce |
Legendary | Desert | Desert |
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Courage (item) | Any unit can be placed on |
Legendary | Swamp | Swamp |
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Duration (item) | Increase |
Epic | Undead | Undead |
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Fatigue (item) | Apply Fatigue. | Legendary | Undead | Undead |
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Freeze (item) | Apply Freeze. | Legendary | Elven | Elven |
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Furthest (item) | Change the targeting behavior of a unit. | Rare | Dwarven | |
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Hammer (item) | Increase |
Rare | Dwarven | Demon |
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Health (item) | Increase |
Common | Barbarian | Barbarian |
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Knife (item) | Increase |
Rare | Elven | |
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Least HP (item) | Change the targeting behavior of a unit. | Rare | Undead | |
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Magnet (item) | Unequip all items. | Epic | Barbarian | |
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Mana (item) | Increase |
Common | Nature | Elven |
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Most HP (item) | Change the targeting behavior of a unit. | Rare | Human | |
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Nearest (item) | Change the targeting behavior of a unit. | Rare | Nature | |
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Overshield (item) | Overcharges |
Legendary | Dwarven | Dwarven |
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Piercing (item) | Increase |
Legendary | Barbarian | Barbarian |
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Radiance (item) | Apply Radiance. | Legendary | Human | Human |
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Rage (item) | Increase |
Common | Barbarian | Demon |
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Random (item) | Change the targeting behavior of a unit. | Rare | Demon | |
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Range (item) | Increase |
Epic | Elven | Dwarven |
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Rejuvenate (item) | Apply Rejuvenate 3 every 10s. | Legendary | Nature | Nature |
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Resistance (item) | Increase |
Common | Nature | |
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Ring (item) | Gain Burn Immunity. | Epic | Human | Barbarian |
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Shield (item) | Increase |
Common | Human | Human |
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Shock (item) | Apply Shock. | Legendary | Elven | Dwarven |
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Special (item) | Change the targeting behavior of a unit. | Rare | Elven | |
| Speed (item) | Increase |
Epic | Nature | Nature | |
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Staff (item) | Increase |
Rare | Nature | |
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Strongest (item) | Change the targeting behavior of a unit. | Rare | Barbarian | |
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Sword (item) | Increase |
Rare | Human | |
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Thorns (item) | When getting hit, deal 50% damage to the attacker. | Epic | Nature | Nature |
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Tome (item) | Increase |
Rare | Undead | |
| Unaffected (item) | Change the targeting behavior of a unit. | Rare | Swamp | ||
| Weakest (item) | Change the targeting behavior of a unit. | Rare | Desert | ||
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Wetness (item) | Apply Wet | Legendary | desert | desert |
Special:CargoTables/Items, called from Template:ItemsTable.











































