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Marksman

From Super Fantasy Kingdom Official Wiki
Revision as of 18:19, 8 February 2026 by Purds (talk | contribs) (added unlock quest)

The Marksman is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Marksman's attacks do Physical Damage and have no element. He shoots at the monster with the most  Health in his range for high damage. Using it's passive unlocked by the Mystic boosts it's own damage against stunned targets.

The Marksman can be placed on Towers.

Unlocking

In the Human Kingdom the Marksman is unlocked at Kingdom Level 9.
In the Undead Kingdom the Marksman is unlocked by fulfilling its quest for the achievement.

Have 25 Bloats in your city.

Stats

The Marksman gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 101522314050617486100
Health 7101316202529354046
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 25252525252525252525
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Shoot
Physical damage
Unleashes a powerful shot at a single target.
Decreases  cooldown to 1.66s.
Decreases  cooldown to 1.33s.
Decreases  cooldown to 1s.
 2x
 2.00s
 120m
 Most HP
Passive: Easy shot
Buff
Self: Increase  power by 30% against stunned targets.
Increase effect to 50%.


Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Sharpshooter

The Marksman evolves into the Sharpshooter. To evolve a Unit they must be upgraded to .

Relics

The Marksman is required for the following Relics:

The Marksman benefits from the following Relics:


Tactics