Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Marksman

From Super Fantasy Kingdom Official Wiki
Revision as of 13:08, 8 December 2025 by neunzehneck (talk | contribs) (added EffectSynergyStore Stun)


The Marksman is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Marksman's attacks do Physical Damage and have no element. He shoots at the monster with the most in his range for high damage. Using it's passive unlocked by the Mystic boosts it's own damage against stunned targets.

The Marksman can be placed on Towers.

Stats

The Marksman gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 101522314050617486100
Health 7101316202529354046
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 25252525252525252525
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Shoot
Physical damage
Unleashes a powerful shot at a single target.
Decreases to 1.66s
Decreases to 1.33s
Decreases to 1s
 2x
 2.00s
 120m
 Most HP
Passive: Easy shot
Buff
Self: Increase by 30% against stunned targets.
Increase effect to 50%.


Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Sharpshooter

The Marksman evolves into the Sharpshooter. To evolve a Unit they must be upgraded to .

Relics

The Marksman is required for the following Relics:

The Marksman benefits from the following Relics:


Tactics