Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Units
From Super Fantasy Kingdom Official Wiki
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Information
There are units that are summoned by the Hermit or via the portal and units that can be bought for resources on the map. Each unit has their favorite food which gives them 5xp. If units die they require food to get back to life.
Bought Units
| Name | Road cost to Unlock | Purchase Cost | Upgrade cost | Movement | Attack style | Role |
|---|---|---|---|---|---|---|
| Fighter | |
Infantry | Melee | Tank | ||
| Crossbowman | |
Infantry | Ranged | Damage | ||
| Monk | |
Infantry | Magic | Support |
Summoned Units
Summoned Units have a fixed Upgrade Cost of
× 2 ⯈ 6 ⯈ 11 and it increases all other Summoned Units' Upgrade Costs by 1 every time you buy it.
| Icon | Name | Unlock Requirements | Abilities | Movement | Attack Style | Role |
|---|---|---|---|---|---|---|
| Archer | Meet the tailor (NOT IN DEMO) |
Unknown | Infantry | Ranged | Damage | |
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Berserker | Kill 9999 monsters in one run (NOT IN DEMO) |
Unknown | Unknown | Unknown | Unknown |
| Colossus | Beat the blacksmith (NOT IN DEMO) |
Unknown | Unknown | Unknown | Unknown | |
| Cyclops | always unlocked | Abilities | Infantry | Melee | Damage | |
| Deathpriest | Die | Abilities | Infantry | Magic | Support | |
| Devil | Kill 666 monster on one day | Unknown | Unknown | Unknown | Unknown | |
| Dinosaur | Defeat the first boss | Abilities | Infantry | Melee | Tank | |
| Djinn | 1% Chance | Abilities | Airborne | Magic | Damage | |
| Dryad | Have 30 thickets in your city | Abilities | Infantry | Magic | Damage | |
| Ghost | Bury a unit | Abilities | Airborne | Magic | Support | |
| Gremlin | Build both trains | Abilities | Infantry | Ranged | Damage | |
| Halfling | always unlocked | Abilities | Infantry | Ranged | Support | |
| Jailer | Let units go hungry 95 times in one run | Unknown | Unknown | Unknown | Unknown | |
| Jester | Be funny | Abilities | Infantry | Melee | Support | |
| Leech-Mother | 99 breaches on one day | Unknown | Infantry | Unknown | Unknown | |
| Lich | Sacrifice a unit | Abilities | Infantry | Melee | Support | |
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Lizard | Complete a quest | Abilities | Infantry | Magic | Damage |
| Magus | Unlock Requirement (NOT IN DEMO) |
Unknown | Unknown | Unknown | Unknown | |
| Marksman | Own seven beer | Abilities | Infantry | Ranged | Damage | |
| Miner | Have 15 gold deposits in your city | Abilities | Infantry | Ranged | Damage | |
| Observer | Survive 14 days without a goldmine (NOT IN DEMO) |
Unknown | Unknown | Unknown | Unknown | |
| Pixie | Heal 37 life on one day | Abilities | Airborne | Magic | Support | |
| Psion | Defeat the second boss (NOT IN DEMO) |
Abilities | Unknown | Unknown | Unknown | |
| Runescribe | always unlocked | Abilities | Infantry | Magic | Damage | |
| Satyr | Support the village | Abilities | Infantry | Melee | Damage | |
| Shaman | helping the merchant cart (3 boards) | Abilities | Infantry | Magic | Tank | |
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Skeleton | Kill 13 monsters in one day | Abilities | Infantry | Ranged | Damage |
| Treant | Have 20 trees in your city | Abilities | Infantry | Melee | Support | |
| Troll | Survive 21 days without a quarry (NOT IN DEMO) |
Unknown | Unknown | Unknown | Unknown | |
| Vampire | Survive 21 days without a house (NOT IN DEMO) |
Unknown | Unknown | Unknown | Unknown |
Stats by Unit
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| none |
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| 4 wheat | 20m radius AOE holy damage | apply regeneration to adjacent units | Reduce cd to 2.5s | Reduce cd to 2s | 8/16/32 wheat |
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|
| Cost | 1st Ability | 2nd Ability | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade Cost |
|---|---|---|---|---|---|---|





