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Treant

From Super Fantasy Kingdom Official Wiki
Revision as of 22:18, 12 December 2024 by imported>CadsBot (converted to DRUID infobox)

Template:Infobox hero Template:Hero introduction The Treant's attacks do Physical Damage, and have the Plant Element . The Treant Sprouts roots in a line towards it's target Stunning all monsters it hits. The Treant's passive unlocked from the Witch gives +3 max to all adjacent heroes ignoring heroes who have mana. This is not healing and the heroes will require some sort of regeneration or Rejuvenate to make use of it.

The Treant cannot be placed on Towers.

Unlocking

Have 20 Trees in your city. Upgrade the Lumberyard to plant new Trees. The Gnomes can also plant some additional Trees

Stats

The Treant gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 15233548638098117138160
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 691215192428343945

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Plants
Physical damagePlant
Sprouts roots from the ground applying Stun
Reduce  to 1.5s
Reduce  to 1s
Increase area
 2s
 80m
Passive: Branching
Support
Allies  +3
Increase effect to  +6
Increase effect to  +12
Increase effect to  +24
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Olreant

The Treant evolves into the Olreant. To evolve a Unit they must be upgraded to .

Relics

The Treant is required for the following Relics:

The Treant benefits from the following Relics:

Tactics

combine with Monk to increase your Heroes health.

Monster

As a monster the Treant can attack your kingdom.

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