Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Satyr: Difference between revisions

From Super Fantasy Kingdom Official Wiki
No edit summary
updated: recruitment, unlocking, map quest, promotion and history
Line 5: Line 5:
| kingdom = Elven
| kingdom = Elven
| unlocking = Have 17 {{ItemLink|potion}}s.
| unlocking = Have 17 {{ItemLink|potion}}s.
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Mage's Guild}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| damageType = Magic
| damageType = Magic
Line 22: Line 22:


==Unlocking==
==Unlocking==
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 7.<br>
{{UnitUnlock}}<br>
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.
 
==Map Quest==
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
<tabber>
|-|Quest=Have 17 {{ItemLink|Potion}}s.
|-|Quest=Have 17 {{ItemLink|Potion}}s.
Line 70: Line 72:
}}
}}


==Upgrades==
== Promotion ==
{{UpgradeInfoMonsters}}
{{PromotionInfoUnits}}


== Evolution ==
== Evolution ==
Line 98: Line 100:
| appearanceRank = 8
| appearanceRank = 8
}}
}}
{{Monster introduction}}  
{{Monster introduction}}
 
== History ==
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 7.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.


{{nav units}}
{{nav units}}

Revision as of 14:46, 29 April 2026

The Satyr is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Satyr's attacks do Magic Damage and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow.

The Satyr cannot be placed on Towers.

Unlocking

The Satyr is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Satyr rewards you with .

Make sure you have enough Ooze and Bones to maintain production.

Stats

The Satyr gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 10121621263137445158
Health 8101419242935424956
Critical Chance 30%30%30%30%30%30%30%30%30%30%
Armor 0000000000
Resistance 30303030303030303030

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Charge
Magical damage
Charges forward, pushing enemies back to then apply Charm in a small area.
Reduce  cooldown to 2.25s.
Reduce  cooldown to 1.5s.
Increase  area.
 2.75s
 90m
 Furthest
 10m
 9
Passive: Motivate
Support
Allies: Increase  speed by 20%.
Increase effect to +30%  speed.


Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Pan

The Satyr evolves into the Pan. To evolve a Unit they must be upgraded to .

Relics

The Satyr is required for the following Relics:

The Satyr benefits from the following Relics:


Tactics

If you have Shield of mankind B upgrade for Knight place satyr behind knight so that they will do extra damage to monsters they have stunned.

Monster

As a monster the Satyr can attack your kingdom.

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Satyr used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Satyr is unlocked at Kingdom Level 7.
  • In the Undead Kingdom the Satyr is unlocked by fulfilling its quest for the achievement.