Have 17
Potions.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
No edit summary |
updated: recruitment, unlocking, map quest, promotion and history |
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| Line 5: | Line 5: | ||
| kingdom = Elven | | kingdom = Elven | ||
| unlocking = Have 17 {{ItemLink|potion}}s. | | unlocking = Have 17 {{ItemLink|potion}}s. | ||
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink| | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Mage's Guild}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| damageType = Magic | | damageType = Magic | ||
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==Unlocking== | ==Unlocking== | ||
{{UnitUnlock}}<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | <tabber> | ||
|-|Quest=Have 17 {{ItemLink|Potion}}s. | |-|Quest=Have 17 {{ItemLink|Potion}}s. | ||
| Line 70: | Line 72: | ||
}} | }} | ||
== | == Promotion == | ||
{{ | {{PromotionInfoUnits}} | ||
== Evolution == | == Evolution == | ||
| Line 98: | Line 100: | ||
| appearanceRank = 8 | | appearanceRank = 8 | ||
}} | }} | ||
{{Monster introduction}} | {{Monster introduction}} | ||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 7.<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement. | |||
{{nav units}} | {{nav units}} | ||
The Satyr is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Satyr's attacks do
Magic Damage and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow.
The Satyr cannot be placed on
Towers.
The Satyr is unlocked when it's caught by the
Trapper's trap.
By completing it's quest in the
Undead Kingdom the Satyr rewards you with .
The Satyr gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 12 | 16 | 21 | 26 | 31 | 37 | 44 | 51 | 58 | ||
| 8 | 10 | 14 | 19 | 24 | 29 | 35 | 42 | 49 | 56 | ||
| 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
The Satyr evolves into the
Pan. To evolve a Unit they must be upgraded to
.
The Satyr is required for the following
Relics:
The Satyr benefits from the following
Relics:
If you have Shield of mankind B upgrade for Knight place satyr behind knight so that they will do extra damage to monsters they have stunned.
As a monster the Satyr can attack your kingdom.