Have 15
Gold deposits in your city.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
updated: history, unlocking and promotion |
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| Line 8: | Line 8: | ||
| kingdom = Undead | | kingdom = Undead | ||
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink|Stone|quantity=6}} | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink|Stone|quantity=6}} | ||
| unlocking = | | unlocking = {{UnitUnlock}} | ||
| upgradeCosts = | | upgradeCosts = | ||
| onTower = no | | onTower = no | ||
| damageType = Physical | | damageType = Physical | ||
| Line 29: | Line 29: | ||
==Map Quest== | ==Map Quest== | ||
By completing it's quest in the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | By completing it's quest in the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | ||
<tabber> | <tabber> | ||
|-|Quest=Have 15 {{ItemLink|Gold}} deposits in your city. | |-|Quest=Have 15 {{ItemLink|Gold}} deposits in your city. | ||
| Line 82: | Line 81: | ||
|causes=1 | |causes=1 | ||
}} | }} | ||
== Promotion == | |||
{{PromotionInfoUnits}} | {{PromotionInfoUnits}} | ||
| Line 99: | Line 98: | ||
== History == | == History == | ||
*Changed in the [[Early Access 0.7.052]] update. | * Changed in the [[Early Access 0.7.052]] update. | ||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | :* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | ||
:* The {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following<br> | :* The {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following<br> | ||
The Abomination is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Abomination cannot be placed on
Towers.
The Abomination is unlocked when it's caught by the
Trapper's trap.
In the
Undead Kingdom the Abomination is unlocked on the map at
Glory.
By completing it's quest in the
Human Kingdom the Abomination rewards you with .
Have 15
Gold deposits in your city.
Geologists can find additional
Gold in your city.
You can build (and upgrade) multiple
Geologist huts to get a lot of
Geologists.
The Abomination gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 16 | 21 | 27 | 35 | 44 | 53 | 64 | 75 | 87 | 100 | ||
| 31 | 41 | 54 | 69 | 87 | 106 | 127 | 150 | 174 | 200 | ||
| 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
The Abomination evolves into the
Maw. To evolve a Unit they must be upgraded to
.
The Abomination is required for the following
Relics:
The Abomination benefits from the following
Relics: