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Tavern: Difference between revisions
Cleaned up page, explained more about food quality and effects of hunger |
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The '''Tavern''' is free and must be the first building you built. Assigning workers to the Tavern lets them collect {{ItemLink|Berries}}. | The '''Tavern''' is free and must be the first building you built. Assigning workers to the Tavern lets them collect {{ItemLink|Berries}}. | ||
Food quality does not directly grant your units any bonuses or maluses the following day, but any unit which goes without dinner at all will spend that following day [[hungry]], which gives them a 25% malus to attack speed. | |||
Food quality *does* determine how much [[XP]] is awarded to your units, which helps them level up, increasing their [[stats]]. | |||
===Tavern Foods, Storage Limits, and XP Values=== | ===Tavern Foods, Storage Limits, and XP Values=== | ||
{| class="wikitable" | {| class="wikitable" | ||
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== Upgrade == | == Upgrade == | ||
The '''Tavern''' can be upgraded 4 times. Overnight, for each time it has been upgraded, the '''Tavern''' converts: 1 {{ItemLink|Meat}} to {{ItemLink|Cooked Meat}} and 1 {{ItemLink|Cooked Meat}} to {{ItemLink|Good Meat}} | The '''Tavern''' can be upgraded 4 times. Overnight, for each time it has been upgraded, the '''Tavern''' converts: 1 {{ItemLink|Meat}} to {{ItemLink|Cooked Meat}} and 1 {{ItemLink|Cooked Meat}} to {{ItemLink|Good Meat}}. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Chamber !! Purchase cost !! Benefit | ! Chamber !! Purchase cost !! Benefit | ||
Revision as of 18:38, 10 January 2026
The
Tavern is a Building in Super Fantasy Kingdom, used to store food, allow your units to rest and eat after their daily battles.
Building
The Tavern is free and must be the first building you built. Assigning workers to the Tavern lets them collect
Berries.
Food quality does not directly grant your units any bonuses or maluses the following day, but any unit which goes without dinner at all will spend that following day hungry, which gives them a 25% malus to attack speed.
Food quality *does* determine how much XP is awarded to your units, which helps them level up, increasing their stats.
Tavern Foods, Storage Limits, and XP Values
| Food | Storage | Benefit |
|---|---|---|
| 32 × |
1 XP | |
| 16 × |
2 XP | |
| 16 × |
3 XP | |
| 16 × |
2 XP | |
| 16 × |
3 XP | |
| 16 × |
4 XP | |
| 32 × |
Boost |
Upgrade
The Tavern can be upgraded 4 times. Overnight, for each time it has been upgraded, the Tavern converts: 1
Meat to
Cooked Meat and 1
Cooked Meat to
Good Meat.
| Chamber | Purchase cost | Benefit |
|---|---|---|
| 1 | 8 × |
1 more |
| 2 | 16 × |
1 more |
| 3 | 24 × |
1 more |
| 4 | 32 × |
1 more |
History
Upgrading the Tavern Before Demo build 67 allowed you to place more units on the battlefield to defend your kingdom and increase the number of units you can recruit. This was replaced with the Appeal System
| Upgrade | Costs | Effect |
|---|---|---|
| 1 | 3 × 2 × |
2 more places for units, max 7 units |
| 2 | 6 × 4 × |
2 more places for units, max 9 units |
| 3 | 9 × 6 × |
1 more places for units, max 11 units |
| 4 | 12 × 8 × |
2 more places for units, max 13 units |
| 5 | 15 × 10 × |


