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Graveyard: Difference between revisions

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updated normal description, changed stone deposit to the in game name: Rock
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==Functionality==
==Functionality==
If a [[Unit]] dies during combat they can be moved into the Graveyard (only one [[Unit]] per day). If you manage to survive the fight, the [[Unit]] will be revived. That way even when it is unable to eat in the {{ItemLink|Tavern}} it can still fight the next day. You will still loose {{ItemLink|Glory}} since a [[Unit]] died.  
If a [[Unit]] dies during combat they can be moved into the Graveyard (only one [[Unit]] per day). If you manage to survive the fight, the [[Unit]] will be revived. That way even when it is unable to eat in the {{ItemLink|Tavern}} it can still fight the next day. You will still lose {{ItemLink|Glory}} since a [[Unit]] died.  


=={{itemLink|Undead}} extra Functionality==
=={{itemLink|Undead}} extra Functionality==

Revision as of 04:42, 10 January 2026

The Graveyard is a special Building in Super Fantasy Kingdom, used to bury dead Units. It provides +2 Happiness when built.

Functionality

If a Unit dies during combat they can be moved into the Graveyard (only one Unit per day). If you manage to survive the fight, the Unit will be revived. That way even when it is unable to eat in the Tavern it can still fight the next day. You will still lose Glory since a Unit died.

Undead extra Functionality

In the Undead Kingdom the Graveyard serves as a catacombs entrance. You can also assign Workers to become Gravediggers who will start searching for Graves, Rocks and Thickets. By placing the flag you can choose a specific area for them to search, without the flag they search in the nearest tiles of the Graveyard.

For 10 Faith you can unlock rituals at the Graveyard. Your Carriers can bring 1 Soul to perform a ritual, making them faster.