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Ghoul: Difference between revisions

From Super Fantasy Kingdom Official Wiki
removed italics
Update to EA v0.6.00
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| kingdom = Undead
| kingdom = Undead
| unlocking = Build train tracks with a length of at least 33 tiles.
| unlocking = Build train tracks with a length of at least 33 tiles.
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink||quantity=}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = no
| onTower = no
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== Stats ==
== Stats ==
The Ghost gains [[XP]] and will level up when eating at the [[Tavern]].
The '''Ghoul''' gains [[XP]] and will level up when eating at the [[Tavern]].
{{LevelStats
{{LevelStats
|exp=true
|exp=true
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|abilityType1 = Physical
|abilityType1 = Physical
|element1 = Dark
|element1 = Dark
|ra1=30m
|cd1=3s
|ta1=Random
|ta1=Random
|sp1=3
|pi1=5
|pi1=5
|ra1=30m
|cd1=3s
|name1 = Active: Devour
|name1 = Active: Devour
|upgrade1.1 = Reduce {{stat|cd}} to 2.5s
|upgrade1.1 = Reduce {{stat|cd}} to 2.5s

Revision as of 20:49, 9 January 2026

The Ghoul is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Ghoul gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 691318243037445260
Health 11141720242933394450
Rage 23457810111315
Critical Chance 10%10%10%10%10%10%10%10%10%10%
Armor 0000000000
Resistance 15151515151515151515

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Devour
Physical damageDark
Hunts multiple targets in a pack, spreading diseases
Reduce to 2.5s
Reduce to 2s
Reduce to 1.5s
 3s
 30m
 Random
 3
 5
Passive: Never Ending Hunger
Support
On Kill: Increase by 1%
Increase effect to 2%


Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot