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Halfling: Difference between revisions
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| kingdom = Elven | | kingdom = Elven | ||
| unlocking = Have 33 {{ItemLink|Pumpkin|Pumpkins}} in your city. | | unlocking = Have 33 {{ItemLink|Pumpkin|Pumpkins}} in your city. | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| damageType = Physical | | damageType = Physical | ||
| Line 42: | Line 42: | ||
|ra1=80m | |ra1=80m | ||
|ta1= Nearest | |ta1= Nearest | ||
|sp1=7 | |||
|element1= Rock | |element1= Rock | ||
|desc1=Shoots rocks in a rapid succession. | |desc1=Shoots rocks in a rapid succession. | ||
|upgrade1.1 = Reduce {{stat|cd}} to 0.55s | |upgrade1.1 = Reduce {{stat|cd|cooldown}} to 0.55s. | ||
|upgrade1.2 = Projectiles split and can hit up to 2 more targets. | |upgrade1.2 = Projectiles split and can hit up to 2 more targets. | ||
|upgrade1.3 = Reduce {{stat|cd}} to 0.4s. | |upgrade1.3 = Reduce {{stat|cd|cooldown}} to 0.4s. | ||
|name2=Passive: Singing | |name2=Passive: Singing | ||
|abilityType2 = buff | |abilityType2 = buff | ||
|desc2=All: Increase {{stat|pw}} by 1. | |desc2=All: Increase {{stat|pw|power}} by 1. | ||
|grid2.mark=all | |grid2.mark=all | ||
|upgrade2.3 = Increases effect to 2 {{stat|pw}} | |upgrade2.3 = Increases effect to 2 {{stat|pw|power}}. | ||
}} | }} | ||
Revision as of 23:33, 7 January 2026
The Halfling is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Halfling's attacks do
Physical Damage, which are rock element and have no additional effects. The Halfling shoots their slingshot at a target.
The Halfling can be placed on
Towers.
Stats
The Halfling gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 5 | 8 | 12 | 15 | 20 | 24 | 29 | 34 | 40 | ||
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 | ||
| 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | ||
| 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | ||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Halfling evolves into the
Lightfoot. To evolve a Unit they must be upgraded to
.
Relics
The Halfling is required for the following
Relics:
The Halfling benefits from the following
Relics:
Tactics
At
the
Lightfoot is very good at dealing with provoked monsters, as they spawn very close together.



