Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Headless: Difference between revisions

From Super Fantasy Kingdom Official Wiki
fix remark consistency EffectSynergyStore
Update to EA v0.6.00
Line 5: Line 5:
| kingdom = Undead
| kingdom = Undead
| unlocking = Have 30 fields in your city
| unlocking = Have 30 fields in your city
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink||quantity=}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = no
| onTower = no
Line 37: Line 37:
|element1 = Dark
|element1 = Dark
|ra1 = 80m
|ra1 = 80m
|cd1 = 4.0s
|cd1 = 4s
|ta1= Furthest
|ta1= Furthest
|du1=5s
|sp1=5
|desc1 = Rides on horseback, spreading {{effect|Fatigue}}.
|desc1 = Rides on horseback, spreading {{effect|Fatigue}}.
|upgrade1.1 = Reduce {{stat|cd}} to 3.5s.
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 3.5s.
|upgrade1.2 = Reduce {{stat|cd}} to 3s.
|upgrade1.2 = Reduce {{stat|cd|cooldown}} to 3s.
|upgrade1.3 = Reduce {{stat|cd}} to 2s. Increase {{stat|ar|area}}.
|upgrade1.3 = Reduce {{stat|cd|cooldown}} to 2s. Increase {{stat|ar|area}}.
|name2 = Passive: Stage Fright
|name2 = Passive: Stage Fright
|abilityType2 = support
|abilityType2 = support
|desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life.
|desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life.
|grid2.mark = 13
|grid2.mark = 13
|upgrade2.3 = Increase effect to 20%
|upgrade2.3 = Increase effect to 20%.
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore

Revision as of 21:07, 7 January 2026

The Headless is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Headless gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 791318232834414855
Mana 12141823283339465360
Shield 567891011121415
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 10101010101010101010
Resistance 25252525252525252525

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Haunting Ride
Magical damageDark
Rides on horseback, spreading Fatigue.
Reduce  cooldown to 3.5s.
Reduce  cooldown to 3s.
Reduce  cooldown to 2s. Increase  area.
 4s
 80m
 Furthest
 5s
 5
Passive: Stage Fright
Support
Self: Apply Fear to monsters with less than 10% life.
Increase effect to 20%.


UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

The Headless evolves into the File:Horseman.png Horseman. To evolve a Unit they must be upgraded to .

Relics

The Headless is required for the following Relics:

The Headless benefits from the following Relics:


Tactics

Monster