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Marksman: Difference between revisions
neunzehneck (talk | contribs) added EffectSynergyStore Stun |
Update to EA v0.6.00 |
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| Line 5: | Line 5: | ||
| kingdom = Dwarven | | kingdom = Dwarven | ||
| unlocking = Have 25 bloats in your city. | | unlocking = Have 25 bloats in your city. | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| damageType = Physical | | damageType = Physical | ||
| Line 15: | Line 15: | ||
| preferredFood = {{ItemLink|bear}} | | preferredFood = {{ItemLink|bear}} | ||
| requiredForRelics = Mug of Joy | | requiredForRelics = Mug of Joy | ||
| benefitsFromRelics = | | benefitsFromRelics = | ||
}} | }} | ||
| Line 46: | Line 46: | ||
|ta1= Most HP | |ta1= Most HP | ||
|desc1= Unleashes a powerful shot at a single target. | |desc1= Unleashes a powerful shot at a single target. | ||
|upgrade1.1= Decreases {{stat|cd}} to 1.66s | |upgrade1.1= Decreases {{stat|cd}} to 1.66s. | ||
|upgrade1.2= Decreases {{stat|cd}} to 1.33s | |upgrade1.2= Decreases {{stat|cd}} to 1.33s. | ||
|upgrade1.3= Decreases {{stat|cd}} to 1s | |upgrade1.3= Decreases {{stat|cd}} to 1s. | ||
|name2 = Passive: Easy shot | |name2 = Passive: Easy shot | ||
|abilityType2 = buff | |abilityType2 = buff | ||
Revision as of 23:43, 6 January 2026
The Marksman is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Marksman's attacks do
Physical Damage and have no element. He shoots at the monster with the most
in his range for high damage. Using it's passive unlocked by the
Mystic boosts it's own damage against stunned targets.
The Marksman can be placed on
Towers.
Stats
The Marksman gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 15 | 22 | 31 | 40 | 50 | 61 | 74 | 86 | 100 | ||
| 7 | 10 | 13 | 16 | 20 | 25 | 29 | 35 | 40 | 46 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Marksman evolves into the
Sharpshooter. To evolve a Unit they must be upgraded to
.
Relics
The Marksman is required for the following
Relics:
The Marksman benefits from the following
Relics:



