Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Druid: Difference between revisions
From Super Fantasy Kingdom Official Wiki
fix typo |
added duration, speed, hid incorrect upgrade info |
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| Line 36: | Line 36: | ||
|element = none | |element = none | ||
|cd1=2.5s | |cd1=2.5s | ||
| | |du1=5s | ||
|sp1=3 | |||
|desc1= Summons a horde of animals, applying {{effect|Radiance}} | |desc1= Summons a horde of animals, applying {{effect|Radiance}} | ||
|upgrade1.1 = Reduce {{stat|cd}} to 2s. | |upgrade1.1 = Reduce {{stat|cd}} to 2.2s. | ||
|upgrade1.2 = Reduce {{stat|cd}} to 1. | |upgrade1.2 = Reduce {{stat|cd}} to 1.9s. | ||
|upgrade1.3 = Reduce {{stat|cd}} to | |upgrade1.3 = Reduce {{stat|cd}} to 1.6s. | ||
|name2=Passive: Wild growth | |name2=Passive: Wild growth | ||
|cd2= | |cd2=4s | ||
|desc2= Apply {{effect|Overheal}} 1. | |desc2= Apply {{effect|Overheal}} 1. | ||
|grid2.mark=7,8,9,,12,14,17,18,19 | |grid2.mark=7,8,9,,12,14,17,18,19 | ||
| Line 48: | Line 49: | ||
|upgrade2.1 = Increase the effect to 2. | |upgrade2.1 = Increase the effect to 2. | ||
|upgrade2.2 = Increase the effect to 3. | |upgrade2.2 = Increase the effect to 3. | ||
|upgrade2.3 = Increase the effect to | |upgrade2.3 = Increase the effect to 4. | ||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
| Line 59: | Line 60: | ||
|causes=1 | |causes=1 | ||
}} | }} | ||
<!-- This is incorrect, will correct later | |||
{{UpgradeInfo | {{UpgradeInfo | ||
|costs1={{ItemLink|Wood|quantity=8}} | |costs1={{ItemLink|Wood|quantity=8}} | ||
|costs2={{ItemLink|Wood|quantity=16}} | |costs2={{ItemLink|Wood|quantity=16}} | ||
|costs3={{ItemLink|Wood|quantity=32}} | |costs3={{ItemLink|Wood|quantity=32}} | ||
}} | }} --> | ||
== Evolution == | == Evolution == | ||
Revision as of 10:27, 18 December 2025
The Druid is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Stats
The Druid gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 8 | 12 | 16 | 21 | 27 | 33 | 40 | 47 | 55 | ||
| 11 | 13 | 15 | 18 | 21 | 24 | 28 | 31 | 36 | 40 | ||
| 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Animal Barrage
Summons a horde of animals, applying Radiance
Passive: Wild growth
Apply Overheal 1.
Evolution
File:Archdruid.png
Archdruid
The Druid evolves into the File:Archdruid.png Archdruid. To evolve a Unit they must be upgraded to
.
Relics
The Druidis required for the following
Relics:


