Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Mechanic: Difference between revisions
From Super Fantasy Kingdom Official Wiki
removed italics |
added base stats and Abilities + upgrades |
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}} | }} | ||
{{Unit introduction}} | {{Unit introduction}} | ||
The Monk cannot be placed on {{ItemLink|Tower}}s. | |||
== Stats == | |||
The Monk gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=10 |pw10=68 | |||
|hp=12 |hp10=60 | |||
|cr=5% | |||
|pd=20 | |||
|md=0 | |||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: |cd1=|desc1= | |name1 = Active: Construction | ||
|name2 = Passive: |cd2=|desc2= | |abilityType1 = Physical | ||
|element= Electric | |||
|cd1= 6s | |||
|du1= 6s | |||
|desc1= Constructs turrets that fire on the nearest target. | |||
|upgrade1.1= Reduce {{stat|cd|cooldown}} to 5s. | |||
|upgrade1.2= Reduce {{stat|cd|cooldown}} to 4s. | |||
|upgrade1.3= Reduce {{stat|cd|cooldown}} to 3s. | |||
|name2 = Passive: Fortify | |||
|abilityType2 = self boost | |||
|cd2= 5s | |||
|desc2= Apply {{effect|Overshield}} 5. | |||
|grid2.mark= 8 | |||
|upgrade2.3= Increase effect to 10. | |||
}} | }} | ||
== Upgrades == | == Upgrades == | ||
{{UpgradeInfoMonsters}} | {{UpgradeInfoMonsters}} | ||
{{nav units}} | {{nav units}} | ||
Revision as of 14:55, 2 December 2025
The Mechanic is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Monk cannot be placed on
Towers.
Stats
The Monk gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 13 | 18 | 23 | 29 | 36 | 43 | 51 | 59 | 68 | ||
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Construction
Passive: Fortify
Apply Overshield 5.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |


