Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Monk: Difference between revisions
removed italics |
added base stats and Abilities + upgrades |
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| Line 27: | Line 27: | ||
|baseIndicator=true | |baseIndicator=true | ||
|gainIndicator=true | |gainIndicator=true | ||
| | |pw=6 |pw10=35 | ||
| | |ma=7 |ma10=55 | ||
|cr=0% | |cr=0% | ||
|pd=0 | |pd=0 | ||
|md= | |md=25 | ||
}} | }} | ||
| Line 43: | Line 42: | ||
|cd1=3s | |cd1=3s | ||
|ra1=70m | |ra1=70m | ||
|ta1=Furthest | |||
|ar1=20m | |ar1=20m | ||
|desc1=Hits all in a 20m radius. | |desc1=Hits all in a 20m radius. Applies {{Effect|Radiance}}. | ||
|upgrade1.1= | |upgrade1.1=Reduce {{stat|cd|cooldown}} to 2.5s. | ||
|upgrade1.2= | |upgrade1.2=Reduce {{stat|cd|cooldown}} to 2s. | ||
|upgrade1.3= | |upgrade1.3=Increase {{stat|ar|area}} to 38. | ||
|name2 = Passive: Heal | |name2 = Passive: Heal | ||
|abilityType2 = Support | |abilityType2 = Support | ||
|cd2=10s | |cd2=10s | ||
|desc2=Allies: Apply {{effect|Rejuvenate}} 1 | |desc2=Allies: Apply {{effect|Rejuvenate}} 1. | ||
|grid2.mark= | |grid2.mark=all | ||
|upgrade2.3= | |upgrade2.1=Increase effect to 2. | ||
|upgrade2.2=Increase effect to 3. | |||
|upgrade2.3=Increase effect to 5. | |||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
Revision as of 13:31, 2 December 2025
Unlocked at the Human Kingdom with a Minimum Requirement of
× 8 and a Cost of
× 1. The Monk's attacks do
Magic Damage and have the
Light Element this attack also applies the Radiance debuff on monsters. The Monk applies rejuvenate to all units around it with its passive unlocked by the
Mystic
The Monk cannot be placed on
Towers.
Stats
The Monk gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 8 | 10 | 13 | 16 | 19 | 23 | 26 | 31 | 35 | ||
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 8 × | |
| 16 × | |
| 32 × |
Evolution
The Monk evolves into the
Abbot. To evolve a Unit they must be upgraded to
.
Relics
The Monk is required for the following
Relics:
The Monk benefits from the following
Relics:
Tactics
combine with Treant to buff your units health.



