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Rickard: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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     Rickard full art.png|Full Art
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| caption = ''Defensive guy perfect for the start!''
| caption = Defensive guy perfect for the start!
| recruiting = Starting unit
| recruiting = Starting unit
| unlocking = Always Unlocked
| unlocking = Always Unlocked

Revision as of 23:49, 30 November 2025

The Knight is one of the heroes and a starting unit.

Stats

As a hero, the Knight benefits from extra stats purchased in between runs for Shards. The Knight does not gain XP from the tavern by eating food Food and can only gain XP from defeating Monsters in Combat.

Rickard's attacks do Physical Damage and have no Element. The Knight's attacks do not apply any additional Effects.

Rickard cannot be placed on Towers.

StatsBase Gain12345678910
Health 11141720242933394450
Shield 100100100100100100100100100100
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 60606060606060606060
Resistance 0000000000
Damage 57911141720242832

Abilities

Active: Charge
Physical damage
Rides to the nearest target, continuously attacking until it is defeated.
 1x
 50m


Upgrades

Rank 1 Tank
Damage
Attacks Faster
All: 2×
Attacks hit in a small area.
+30 % for units with a full .
Rank 2 Tank Stun Damage Defense
Attacks even faster
All: 3x
stuns target.
poison immunity for all units with .
Attacks hit in a medium area.
+50% for units with a full .
Attacks faster
+100% regeneration.

Relics

The Knight is required for the following Relics:

The Knight benefits from the following Relics:

Tactics

the knights upgrades are all very useful for shield units

Shield of mankind B is a very useful upgrade for countering poison. Especially so because the units with highest shield, the human ones are weak to poison.