Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Satyr: Difference between revisions
in game name for current Ore is Gold |
added base stats and Abilities + upgrades |
||
| Line 15: | Line 15: | ||
| preferredFood = {{ItemLink|penguin}} | | preferredFood = {{ItemLink|penguin}} | ||
| requiredForRelics = Knock Knock | | requiredForRelics = Knock Knock | ||
| benefitsFromRelics = | | benefitsFromRelics = | ||
}} | }} | ||
{{Unit introduction}} The Satyr's attacks do {{ItemLink| | {{Unit introduction}} The Satyr's attacks do {{ItemLink|Magic Damage}} and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow. | ||
The Satyr cannot be placed on {{ItemLink|Tower}}s. | The Satyr cannot be placed on {{ItemLink|Tower}}s. | ||
==Unlocking== | ==Unlocking== | ||
== Stats == | == Stats == | ||
| Line 31: | Line 31: | ||
|baseIndicator=true | |baseIndicator=true | ||
|gainIndicator=true | |gainIndicator=true | ||
| | |pw=10|pw10=58 | ||
|hp=8|hp10=56 | |hp=8|hp10=56 | ||
|cr=30% | |cr=30% | ||
|pd=0 | |pd=0 | ||
|md= | |md=30 | ||
}} | }} | ||
| Line 43: | Line 42: | ||
{{abilities | {{abilities | ||
|name1 = Active: Charge | |name1 = Active: Charge | ||
|abilityType1 = | |abilityType1 = Magical | ||
|cd1= | |cd1=2.75s | ||
|ra1=90m | |ra1=90m | ||
|desc1=Charges pushing back | |ta1=Furthest | ||
|upgrade1.1 = | |desc1=Charges forward, pushing enemies back to then apply {{Effect|Charm}} in a small area. | ||
|upgrade1.2 = | |upgrade1.1 = Reduce {{stat|cd|cooldown}} to 2.25s. | ||
|upgrade1.3 = | |upgrade1.2 = Reduce {{stat|cd|cooldown}} to 1.5s. | ||
|upgrade1.3 = Increase {{stat|ar|area}}. | |||
|name2 = Passive: Motivate | |name2 = Passive: Motivate | ||
|abilityType2 = Support | |abilityType2 = Support | ||
|desc2= | |desc2=Allies: Increase {{stat|sp|speed}} by 20%. | ||
|grid2.mark = 8 | |grid2.mark = 7,8,9,12,14,17,18,19 | ||
|upgrade2.3 = | |upgrade2.3 = Increase effect to +30% {{stat|sp|speed}}. | ||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
| Line 72: | Line 72: | ||
The Satyr benefits from the following {{ItemLink|relic|Relics}}: | The Satyr benefits from the following {{ItemLink|relic|Relics}}: | ||
==Tactics== | ==Tactics== | ||
Revision as of 20:15, 30 November 2025
The Satyr is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Satyr's attacks do
Magic Damage and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow.
The Satyr cannot be placed on
Towers.
Unlocking
Stats
The Satyr gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 12 | 16 | 21 | 26 | 31 | 37 | 44 | 51 | 58 | ||
| 8 | 10 | 14 | 19 | 24 | 29 | 35 | 42 | 49 | 56 | ||
| 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Satyr evolves into the
Pan. To evolve a Unit they must be upgraded to
.
Relics
The Satyr is required for the following
Relics:
The Satyr benefits from the following
Relics:
Tactics
If you have Shield of mankind B upgrade for Knight place satyr behind knight so that they will do extra damage to monsters they have stunned.
Monster
As a monster the Satyr can attack your kingdom.



