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Monk: Difference between revisions

From Super Fantasy Kingdom Official Wiki
Holy to Light
Holy to Light, witch to mystic, removed benefit relics
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| kingdom = Human
| kingdom = Human
| recruiting = {{MapLink|Human Kingdom Map|[email protected]:956.000|Monastery}}: {{ItemLink|Wheat|quantity=4}}
| recruiting = {{MapLink|Human Kingdom Map|[email protected]:956.000|Monastery}}: {{ItemLink|Wheat|quantity=4}}
| unlocking = Have 21 [[graves]] in your city.
| unlocking = Have 21 {{ItemLink|grave}}s in your city.
| upgradeCosts = {{IconLinkSequence|Wheat|8|16|32}}
| upgradeCosts = {{IconLinkSequence|Wheat|8|16|32}}
| damageType = Magic
| damageType = Magic
Line 15: Line 15:
| preferredFood = {{ItemLink|Rabbit}}
| preferredFood = {{ItemLink|Rabbit}}
| requiredForRelics = Holy Water
| requiredForRelics = Holy Water
| benefitsFromRelics = Eagle Eye, Holy Light, Holy Water, Knock Knock, Metal Arrows, Metal Mage, Mug of Joy, Staff of Life, Armor, Staff, Glasses
| benefitsFromRelics =  
}}
}}
Unlocked at the [[Human Kingdom]] with a Minimum Requirement of {{IconLink|Glory|quantity=8}} and a Cost of {{IconLink|Stone|quantity=1}}. The Monk's attacks do {{ItemLink|Magic Damage}} and have the {{ItemLink|Holy}} [[Element]] this attack also applies the {{Effect|Radiance}} debuff on monsters. The Monk applies {{Effect|rejuvenate}} to all units around it with its passive unlocked by the {{ItemLink|Witch}}
Unlocked at the [[Human Kingdom]] with a Minimum Requirement of {{IconLink|Glory|quantity=8}} and a Cost of {{IconLink|Stone|quantity=1}}. The Monk's attacks do {{ItemLink|Magic Damage}} and have the {{ItemLink|Light}} [[Element]] this attack also applies the {{Effect|Radiance}} debuff on monsters. The Monk applies {{Effect|rejuvenate}} to all units around it with its passive unlocked by the {{ItemLink|Mystic}}


The Monk cannot be placed on {{ItemLink|Tower}}s.
The Monk cannot be placed on {{ItemLink|Tower}}s.
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The Monk benefits from the following {{ItemLink|relic|Relics}}:
The Monk benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Holy Light}}
* {{Relic|Holy Water}}
* {{Relic|Knock Knock}}
* {{Relic|Metal Arrows}}
* {{Relic|Metal Mage}}
* {{Relic|Mug of Joy}}
* {{Relic|Staff of Life}}
* {{Relic|Armor}}
* {{Relic|Staff}}
* {{Relic|Glasses}}


==Tactics==
==Tactics==

Revision as of 19:01, 30 November 2025

Unlocked at the Human Kingdom with a Minimum Requirement of  × 8 and a Cost of  × 1. The Monk's attacks do Magic Damage and have the Light Element this attack also applies the Radiance debuff on monsters. The Monk applies rejuvenate to all units around it with its passive unlocked by the Mystic

The Monk cannot be placed on Towers.

Stats

The Monk gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 791318232834414855
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 571013172125303540

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Bless
Magical damageLight
Hits all in a 20m radius.
Targets furthest, Applies Radiance
Decrease  to 2.5s
Decrease  to 2s
Decrease  to 1.5s; Increases  area.
 3s
 70m
 20m
Passive: Heal
Support
Allies: Apply Rejuvenate 1
Increases effect to 3
 10s


UpgradeCosts
8 ×  Wheat
16 ×  Wheat
32 ×  Wheat

Evolution

Abbot

The Monk evolves into the Abbot. To evolve a Unit they must be upgraded to .

Relics

The Monk is required for the following Relics:

The Monk benefits from the following Relics:

Tactics

combine with Treant to buff your units health.