Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Crossbowman: Difference between revisions

From Super Fantasy Kingdom Official Wiki
update crossbowmen target
fixed stats and ability
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|baseIndicator=true
|baseIndicator=true
|gainIndicator=true
|gainIndicator=true
|dm=6|dm10=45
|pw=6|pw10=45
|hp=14|hp10=82
|hp=14|hp10=82
|cr=0%
|cr=0%
|pd=25%
|pd=25
|md=0%
|md=0
}}
}}


Line 42: Line 42:
|pi1 = 1
|pi1 = 1
|dm1=2x
|dm1=2x
|desc1=Fires 1 bolt at a random target
|desc1=Fires 1 bolt at a random target.
|upgrade1.1 = Fires 2 projectiles
|upgrade1.1 = Fires 2 projectiles.
|upgrade1.2 =  Fires 3 projectiles
|upgrade1.2 =  Fires 3 projectiles.
|upgrade1.3 =  Fires 5 projectiles
|upgrade1.3 =  Fires 5 projectiles.
|name2=Passive: Give cover
|name2=Passive: Give Cover
|desc2=Ally: Add 10 {{stat|sh}}.
|desc2=Ally: Add 10 {{stat|sh|Shield}}.
|grid2.mark=8
|grid2.mark=8
|abilityType2 =support
|abilityType2 =support
|upgrade2.1 = Increase the effect to 20.
|upgrade2.1 = Increase effect to 20.
|upgrade2.2 = Increase the effect to 30.  
|upgrade2.2 = Increase effect to 30.  
|upgrade2.3 = Increase the effect to 50.
|upgrade2.3 = Increase effect to 50.
}}
}}


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The Crossbowman benefits from the following {{ItemLink|relic|Relics}}:
The Crossbowman benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Frost Arrows}}
 
* {{Relic|Hungry Shield}} (Unit in front of a crossbowman with passive)
* {{Relic|Metal Arrows}}
* {{Relic|Metal Mage}} (Unit in front of a crossbowman with passive)
* {{Relic|Knock Knock}}
* {{Relic|Mug of Joy}}
* {{Relic|Armor}}
* {{Relic|Bow}}
* {{Relic|Shield}} (Unit in front of a crossbowman with passive)
* {{Relic|Glasses}}


==Tactics==
==Tactics==

Revision as of 03:26, 29 November 2025

The Crossbowman is a unit at the Human Kingdom with a minimum Requirement of  × 4 and a Cost of  × 1. The Crossbowman's attacks do Physical Damage and have no Element. The passive ability of the Crossbowman gives  Shield to the unit in front of it ignoring any units with the rage stat. This passive ability is unlocked by the Witch, this is the only way currently to use the powerful Metal Mage Relic.

Stats

The Crossbowman gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 691215192428343945
Health 14182430374553627282
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 25252525252525252525
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Bolti
Physical damage
Fires 1 bolt at a random target.
Fires 2 projectiles.
Fires 3 projectiles.
Fires 5 projectiles.
 2x
 2s
 100m
 Random
 1
Passive: Give Cover
Support
Ally: Add 10  Shield.
Increase effect to 20.
Increase effect to 30.
Increase effect to 50.
UpgradeCosts
8 ×  Wood
16 ×  Wood
32 ×  Wood

Evolution

Arbalest

The Crossbowman evolves into the Arbalest. To evolve a Unit they must be upgraded to .

Relics

The Crosbowman is required for the following Relics:

The Crossbowman benefits from the following Relics:


Tactics

If you have Metal Mage then it is a good idea to put crossbowman directly behind your magic units, do not put crossbowman behind a rage unit as the Shield will reduce their Rage.