Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Archer: Difference between revisions
From Super Fantasy Kingdom Official Wiki
in game name for current Ore is Gold |
fixed stats and ability |
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| Line 28: | Line 28: | ||
|baseIndicator=true | |baseIndicator=true | ||
|gainIndicator=true | |gainIndicator=true | ||
| | |pw=2|pw10=40 | ||
|hp=11|hp10=50 | |hp=11|hp10=50 | ||
|cr=20% | |cr=20% | ||
|pd=12 | |pd=12 | ||
|md=12 | |md=12 | ||
}} | }} | ||
==Abilities== | ==Abilities== | ||
{{abilities | {{abilities | ||
|name1 = Active: | |name1 = Active: Arrow Volley | ||
|abilityType1 = Physical | |abilityType1 = Physical | ||
|cd1=2.25s | |||
|cd1=2. | |ra1=60-120m | ||
|ra1= | |ta1=Nearest | ||
| | |||
|upgrade1.1 = Fires 5 projectiles. | |upgrade1.1 = Fires 5 projectiles. | ||
|upgrade1.2 = Fires 10 projectiles. | |upgrade1.2 = Fires 10 projectiles. | ||
|upgrade1.3 = Fires 15 projectiles. | |upgrade1.3 = Fires 15 projectiles. | ||
|desc1 = Fires 3 arrows that apply {{effect|Bleed}}. | |desc1 = Fires 3 arrows that apply {{effect|Bleed}}. | ||
|name2 = Passive: Shatter | |name2 = Passive: Shatter Shot | ||
|desc2 = Self: +50%{{stat|pw}} against {{effect|frozen}} targets. | |desc2 = Self: +50% {{stat|pw}} against {{effect|frozen}} targets. | ||
|abilityType2 = Buff | |||
|grid2.mark=13 | |grid2.mark=13 | ||
|upgrade2.3 = Increase effect to 100%. | |upgrade2.3 = Increase effect to 100%. | ||
| Line 59: | Line 59: | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
|effect=Frozen | |effect=Frozen | ||
|remarks | |remarks= requires passive | ||
|causes=0 | |causes=0 | ||
}} | }} | ||
Revision as of 02:08, 29 November 2025
The Archer is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Stats
The Archer gains XP and will level up when eating at the Tavern. It is only known that archer has 20%
critical chance [1]
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 7 | 11 | 15 | 19 | 24 | 29 | 34 | 40 | ||
| 11 | 14 | 17 | 20 | 24 | 29 | 33 | 39 | 44 | 50 | ||
| 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | ||
| 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | ||
| 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 |
Abilities
Active: Arrow Volley
Fires 3 arrows that apply Bleed.
Passive: Shatter Shot
Self: +50%
against frozen targets.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Archer evolves into the
Deadeye. To evolve a Unit they must be upgraded to
.
Relics
The Archer is required for the following
Relics:
- None right now
The Archer benefits from the following
Relics:
Monster
As a monster the Archer can attack your kingdom. Archers have a chance to do critical damage to your units.



