Please note that some information on this wiki is still based on the demo version.
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Devil: Difference between revisions

From Super Fantasy Kingdom Official Wiki
fixed passive
in game name for current Ore is Gold
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| caption = ''666''
| caption = ''666''
| kingdom = Demon
| kingdom = Demon
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}}
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = yes
| onTower = yes

Revision as of 13:13, 28 November 2025


The Devil is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Devil gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 4579111316192225
Mana 131926354556698295110
Rage 131926354556698295110
Critical Chance 25%25%25%25%25%25%25%25%25%25%
Armor 50505050505050505050
Resistance 50505050505050505050

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Conjure Meteor
Physical damageFire
Conjures a meteor from the sky.
Reduce to 3s.
Increases area.
Fires 2 projectiles.
 1×
 3.5s
Passive: Burning Rage
Buff
Self: Increase by 100% against Burning targets.
Increase effect to 200%


Evolution

Satan

The Devil evolves into the Satan. To evolve a Unit they must be upgraded to .

Monster