Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Dancer: Difference between revisions

From Super Fantasy Kingdom Official Wiki
added base stats and Abilities + upgrades
in game name for current Ore is Gold
Line 5: Line 5:
| kingdom = Elven
| kingdom = Elven
| unlocking = Survive 14 days without a house.
| unlocking = Survive 14 days without a house.
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|11}}
| onTower = no
| onTower = no

Revision as of 12:10, 28 November 2025

The Dancer is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Dancer gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 7111723303846556575
Health 12141823283339465360
Critical Chance 30%30%30%30%30%30%30%30%30%30%
Armor 30303030303030303030
Resistance 15151515151515151515

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Blade Dance
Physical damage
Spins around, slashing anything in his path applying Bleed.
Reduce to 1.75s
Increase to 4s
Reduce to 1s
 1×
 2.5s
 50m
 nearest
Passive: Freezing Criticals
Self: X2 against frozen targets.
Increase effect to x3.

Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

The Dancer evolves into the File:Singer.png Singer. To evolve a Unit they must be upgraded to .

Relics

The Danceris required for the following Relics:

The Dancer benefits from the following Relics: