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Halfling: Difference between revisions

From Super Fantasy Kingdom Official Wiki
removed witch mention
changed earth to rock (element)
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| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| damageType = Physical
| damageType = Physical
| element = Earth
| element = Rock
| movement = Infantry
| movement = Infantry
| attackStyle = Ranged
| attackStyle = Ranged
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|ra1=80m
|ra1=80m
|ta1= Nearest
|ta1= Nearest
|element1= Earth
|element1= Rock
|desc1=Shoots rocks in a rapid succession.
|desc1=Shoots rocks in a rapid succession.
|upgrade1.1 = Reduce {{stat|cd}} to 0.55s
|upgrade1.1 = Reduce {{stat|cd}} to 0.55s

Revision as of 09:50, 28 November 2025

The Halfling is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Halfling's attacks do Physical Damage, which are rock element and have no additional effects. The Halfling shoots their slingshot at a target.

The Halfling can be placed on Towers.

Stats

The Halfling gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 35812152024293440
Health 791318232834414855
Critical Chance 10%10%10%10%10%10%10%10%10%10%
Armor 15151515151515151515
Resistance 10101010101010101010

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Slingshot
Physical damageRock (element)
Shoots rocks in a rapid succession.
Reduce to 0.55s
Projectiles split and can hit up to 2 more targets.
Reduce to 0.4s.
 0.7s
 80m
 Nearest
Passive: Singing
Buff
All: Increase by 1.
Increases effect to 2

Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Lightfoot

The Halfling evolves into the Lightfoot. To evolve a Unit they must be upgraded to .

Relics

The Halfling is required for the following Relics:

The Halfling benefits from the following Relics:


Tactics

At the Lightfoot is very good at dealing with provoked monsters, as they spawn very close together.