Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Module:Abilities/Grid: Difference between revisions

From Super Fantasy Kingdom Official Wiki
m 17 revisions imported
using css grid to avoid wiki table handling like wrapping
Line 12: Line 12:
             
             
function p.create(args)
function p.create(args)
     local columns = args.columns or 5
-- columns and rows are fixed to 5 for now
     local rows = args.rows or 5
     local columns = 5 --args.columns or 5
     local rows = 5 --args.rows or 5
      
      
     -- indexing fields: starting top left with 1, counting up row by row
     -- indexing fields: starting top left with 1, counting up row by row
     local centerIndex = math.floor(columns * rows / 2) + 1
    local totalCellCount = columns * rows;
     local centerIndex = math.floor(totalCellCount / 2) + 1
      
      
     local classDefinitions = {
     local classDefinitions = {
Line 37: Line 39:
     end
     end
    local rowsResult = {}
local gridCells = {}
    local index = 0
for i = 1, totalCellCount do
    for x=1, columns do
local classes = {}
    local fieldsResult = {}
     if i == centerIndex then
     for y=1, rows do
    table.insert(classes, classDefinitions['center'])
    index = index + 1
    local classes = {}
    local useCustomClasses = false
    if index == centerIndex then
    table.insert(classes, classDefinitions['center'])
    useCustomClasses = true
    end
if markAllCells then
    table.insert(classes, classDefinitions['all'])
    useCustomClasses = true
    end
if markCells[index] then
    table.insert(classes, classDefinitions['1'])
    useCustomClasses = true
end
local classStyling = ''
if useCustomClasses then
classStyling = ' class="'..table.concat(classes, ' ')..'"'
end
local sourceMarker = ''
if markCellsSource[index] then
sourceMarker = '<span class="'..classDefinitions['source']..'"/>'
end
table.insert(fieldsResult, '<td'..classStyling..'>'..sourceMarker..'</td>')
     end
     end
     table.insert(rowsResult, '<tr>'..table.concat(fieldsResult)..'</tr>')
if markAllCells then
    end
    table.insert(classes, classDefinitions['all'])
     return '<table class="influence-table" title="The center square represents the unit.&#010;Colored squares represent units affected by the effect&#010;Circles represent units needed for the effect.">'..table.concat(rowsResult)..'</table>'
     end
if markCells[i] then
    table.insert(classes, classDefinitions['1'])
end
local classStyling = ''
if #classes > 0 then
classStyling = ' class="'..table.concat(classes, ' ')..'"'
end
local sourceMarker = ''
if markCellsSource[i] then
sourceMarker = '<span class="'..classDefinitions['source']..'"/>'
end
table.insert(gridCells, '<div'..classStyling..'>'..sourceMarker..'</div>')
end
     return '<div class="influence-grid" title="The center square represents the unit.&#010;Colored squares represent units affected by the effect&#010;Circles represent units needed for the effect.">'..
    table.concat(rowsResult)..'</div>'
end
end


return p
return p

Revision as of 18:51, 27 November 2025

Creates a grid where some cells can be highlighted. The center is always white unless highlighted by another color.

This module is used by Module:Abilities.

Arguments

  • mark: all or comma separated list of indices to highlight, e.g. 7,8,9.
  • markSource: comma separated list of indices to highlight as effect source, e.g. 7,8,9.

Indices

1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25

Examples

mark = 7,8,9,12,14 Lua error at line 67: bad argument #1 to 'concat' (table expected, got nil). mark = 7,8,9,12,14 | markSource=18 Lua error at line 67: bad argument #1 to 'concat' (table expected, got nil). mark = all Lua error at line 67: bad argument #1 to 'concat' (table expected, got nil).


local p = {}

function p.grid(f)
	-- when called via a template calling invoke
	return p.create(f:getParent().args)
end

function p.gridInvoke(f)
	-- when called with {{#invoke:Abilities/Grid|gridInvoke|mark=1}}
	return p.create(f.args)
end
		             
function p.create(args)
	-- columns and rows are fixed to 5 for now
    local columns = 5 --args.columns or 5
    local rows = 5 --args.rows or 5
    
    -- indexing fields: starting top left with 1, counting up row by row
    local totalCellCount = columns * rows;
    local centerIndex = math.floor(totalCellCount / 2) + 1
    
    local classDefinitions = {
    	['center'] = 'influence-center',
    	['1'] = 'influence-blue',
    	['all'] = 'influence-red',
    	['source'] = 'influence-source'
    	}
    
    local mark = args['mark'] or ''
    local markSource = args['markSource'] or ''
    local markAllCells = string.find(mark, 'all') ~= nil
    local markCells = {}
    for i in string.gmatch(mark, '%d+') do
    	markCells[tonumber(i)] = true
    end
    local markCellsSource = {}
    for i in string.gmatch(markSource, '%d+') do
    	markCellsSource[tonumber(i)] = true
    end
	
	local gridCells = {}
	for i = 1, totalCellCount do
		local classes = {}
    	if i == centerIndex then
    		table.insert(classes, classDefinitions['center'])
    	end
		if markAllCells then
    		table.insert(classes, classDefinitions['all'])
    	end
		if markCells[i] then
    		table.insert(classes, classDefinitions['1'])
		end
		local classStyling = ''
		if #classes > 0 then
			classStyling = ' class="'..table.concat(classes, ' ')..'"'
		end
		
		local sourceMarker = ''
		if markCellsSource[i] then
			sourceMarker = '<span class="'..classDefinitions['source']..'"/>'
		end
		
		table.insert(gridCells, '<div'..classStyling..'>'..sourceMarker..'</div>')
	end
	
    return '<div class="influence-grid" title="The center square represents the unit.&#010;Colored squares represent units affected by the effect&#010;Circles represent units needed for the effect.">'..
    table.concat(rowsResult)..'</div>'
end

return p