Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Headless: Difference between revisions

From Super Fantasy Kingdom Official Wiki
added base stats and Abilities + upgrades
fix stat
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|gainIndicator=true
|gainIndicator=true
|pw=7|pw10=55
|pw=7|pw10=55
|ma=7|ma10=60
|ma=12|ma10=60
|sh=5|sh10=15
|sh=5|sh10=15
|cr=0%
|cr=0%
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|desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life.
|desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life.
|grid2.mark = 13
|grid2.mark = 13
|upgrade2.3 = Increases effect to 20%
|upgrade2.3 = Increase effect to 20%
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore

Revision as of 18:32, 27 November 2025

The Headless is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Headless gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 791318232834414855
Mana 12141823283339465360
Shield 567891011121415
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 10101010101010101010
Resistance 25252525252525252525

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Haunting Ride
Magical damageDark
Rides on horseback, spreading Fatigue.
Reduce to 3.5s.
Reduce to 3s.
Reduce to 2s. Increase  area.
 4.0s
 80m
 Furthest
Passive: Stage fright
Support
Self: Apply Fear to monsters with less than 10% life.
Increase effect to 20%


UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

The Headless evolves into the File:Horseman.png Horseman. To evolve a Unit they must be upgraded to .

Relics

The Headless is required for the following Relics:

The Headless benefits from the following Relics:


Tactics

Monster