Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Jouster: Difference between revisions
From Super Fantasy Kingdom Official Wiki
updated stats and upgrades |
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|upgrade1.1 = Increases {{stat|sp|speed}} | |upgrade1.1 = Increases {{stat|sp|speed}} | ||
|upgrade1.2 = Increases {{stat|sp|speed}} | |upgrade1.2 = Increases {{stat|sp|speed}} | ||
|upgrade1.3 = Cooldown starts directly after attacking. | |upgrade1.3 = Cooldown starts directly after attacking. ({{stat|cd}} becomes 5.0s) | ||
|name2 =Passive: Lance-a-Lot | |name2 =Passive: Lance-a-Lot | ||
|abilityType2 = Physical | |abilityType2 = Physical | ||
|grid2.mark = 18 | |grid2.mark = 18 | ||
|desc2 = Ally: +1 {{stat|pi|Pierce}} | |desc2 = Ally: +1 {{stat|pi|Pierce}} | ||
| | |upgrade2.3 = Applies to more allies. | ||
|upgrade2.3grid = 8,18 | |||
| | |||
}} | }} | ||
Revision as of 17:31, 27 November 2025
The Jouster is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Stats
The Jouster gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 11 | 17 | 24 | 32 | 41 | 51 | 61 | 72 | 84 | ||
| 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | ||
| 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | ||
| 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Active: Hunt Wildlife
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
File:Chevalier.png
Chevalier
The Jouster evolves into the File:Chevalier.png Chevalier. To evolve a Unit they must be upgraded to
.
Relics
The Jouster is required for the following
Relics:
The Jouster benefits from the following
Relics:


