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Druid: Difference between revisions

From Super Fantasy Kingdom Official Wiki
m Updated damageType = magic
added base stats and Abilities + upgrades
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{{Unit introduction}}
{{Unit introduction}}
== Stats ==
The Druid gains [[XP]] and will level up when eating at the [[Tavern]].
{{LevelStats
|exp=true
|baseIndicator=true
|gainIndicator=true
|pw=5|pw10=55
|ma=11|ma10=40
|cr=25%
|pd=0
|md=40
}}


== Abilities ==
== Abilities ==
{{AbilityUnlockingInfo}}
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1 = Active: |cd1=|desc1=
|name1 = Active: Animal Barrage
|name2 = Passive: |cd2=|desc2=
|abilityType1 = Magical
|element = none
|cd1=2.5s
|ra1=10
|desc1= Summons a horde of animals, applying {{effect|Radiance}}
|upgrade1.1 = Reduce {{stat|cd}} to 2s.
|upgrade1.2 = Reduce {{stat|cd}} to 1.5s.
|upgrade1.3 = Reduce {{stat|cd}} to 1s.
|name2=Passive: Wild growth
|cd2=3.33s
|desc2= Apply {{effect|Overheal}} 1.
|grid2.mark=7,8,9,,12,14,17,18,19
|abilityType2 = support
|upgrade2.1 = Increase the effect to 2.
|upgrade2.2 = Increase the effect to 3.
|upgrade2.3 = Increase the effect to 5.
}}
}}


== Upgrades ==
{{UpgradeInfo
{{UpgradeInfoMonsters}}
|costs1={{ItemLink|Wood|quantity=8}}
|costs2={{ItemLink|Wood|quantity=16}}
|costs3={{ItemLink|Wood|quantity=32}}
}}
 
== Evolution ==
{{EvolutionInfo|Druid|Archdruid|Elven}}
 
== Relics ==


== Levels ==
The Druidis required for the following {{ItemLink|relic|Relics}}:
The Druid levels up when eating at the [[Tavern]], increasing some of the stats.
* {{Relic|Enlightenment}}


{{nav units}}
{{nav units}}

Revision as of 16:42, 25 November 2025

The Druid is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Stats

The Druid gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 581216212733404755
Mana 11131518212428313640
Critical Chance 25%25%25%25%25%25%25%25%25%25%
Armor 0000000000
Resistance 40404040404040404040

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Animal Barrage
Magical damage
Summons a horde of animals, applying Radiance
Reduce to 2s.
Reduce to 1.5s.
Reduce to 1s.
 2.5s
 10
Passive: Wild growth
Support
Apply Overheal 1.
Increase the effect to 2.
Increase the effect to 3.
Increase the effect to 5.
 3.33s
UpgradeCosts
8 ×  Wood
16 ×  Wood
32 ×  Wood

Evolution

The Druid evolves into the File:Archdruid.png Archdruid. To evolve a Unit they must be upgraded to .

Relics

The Druidis required for the following Relics: