Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Devil: Difference between revisions
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| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}} | | recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| onTower = yes | |||
| damageType = Physical | | damageType = Physical | ||
| element = Fire | | element = Fire | ||
Revision as of 20:30, 12 November 2025
The Devil is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. While the devil does not have the (NOT AVAILABLE IN DEMO) tag on its unlock conditions. It is currently not unlockable due to its requirement being too high. It's unlock condition is active meaning if you were to somehow kill 666 monsters in a day it would unlock.
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Devil evolves into the
Satan. To evolve a Unit they must be upgraded to
.
Monster
Devils currently are only encountered as a monster via provokes. They have very high
hp.



