Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Hunter: Difference between revisions
No edit summary |
add output |
||
| Line 10: | Line 10: | ||
| gatheringTime = | | gatheringTime = | ||
| storage = {{ItemLink|Meat|quantity=3}} of each kind | | storage = {{ItemLink|Meat|quantity=3}} of each kind | ||
| output = Meat | |||
}} | }} | ||
The {{ItemLink|Hunter}} is a [[Buildings|Building]] in [[Super Fantasy Kingdom]]. When a worker is assigned and wild [[animals]] are roaming your kingdom, they will hunt them and process them to be used as {{ItemLink|Meat}} in the {{ItemLink|Tavern}}. | The {{ItemLink|Hunter}} is a [[Buildings|Building]] in [[Super Fantasy Kingdom]]. When a worker is assigned and wild [[animals]] are roaming your kingdom, they will hunt them and process them to be used as {{ItemLink|Meat}} in the {{ItemLink|Tavern}}. | ||
Revision as of 21:46, 11 November 2025
The
Hunter is a Building in Super Fantasy Kingdom. When a worker is assigned and wild animals are roaming your kingdom, they will hunt them and process them to be used as
Meat in the
Tavern.
Meat can give the highest XP bonus of the available food, if you are able to upgrade your
Meat to
Good Meat
Upgrade
The demolisher in the upgraded hunting hut can remove
Thicket, which will spawn a new animal.
How to get it
The
Hunter costs 9 ×
Stone to be built. It can be set up on any large building spot.
History
Before
Meat was reworked the type of Animals hunted would give differing amounts of xp if it was a unit's favored animal. This was removed in Demo build 59


