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Template:Stat: Difference between revisions

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m added Fortification Health
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| ba = [[File:Banish.png|16x16px|link=Banish]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|On unit selection screens units can be banned and won't show up in later selections.}}}}
| ba = [[File:Banish.png|16x16px|link=Banish]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|On unit selection screens units can be banned and won't show up in later selections.}}}}
| cu = [[File:Curse.png|16x16px|link=Curse]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Curse effects the kind and amount of the attacking enemies. The higher the curse, the more and stronger the enemies.}}}}
| cu = [[File:Curse.png|16x16px|link=Curse]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Curse effects the kind and amount of the attacking enemies. The higher the curse, the more and stronger the enemies.}}}}
| fh = [[File:Fortification hp.png|16x16px|link=Fortification hp]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|i.e. how much damage the walls can receive until it they are broken.}}}}
}}</includeonly><noinclude>Displays the icon of a [[stat]] with an explanatory tooltip if a value is given.
}}</includeonly><noinclude>Displays the icon of a [[stat]] with an explanatory tooltip if a value is given.


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** <code>ba</code>: Banish
** <code>ba</code>: Banish
** <code>cu</code>: Curse
** <code>cu</code>: Curse
** <code>fh</code>: Fortification Health
* The second parameter is optional and can represent a value or change of that stat
* The second parameter is optional and can represent a value or change of that stat



Revision as of 10:32, 7 November 2025

Displays the icon of a stat with an explanatory tooltip if a value is given.

Parameters

  • The first parameter must be one of the following list
    • hp: Health
    • ma: Mana
    • sh: Shield
    • pd: Physical Defense
    • md: Magical Defense
    • pw: Power
    • dm: Damage
    • cr: Critical Chance
    • ra: Range
    • cd: Cooldown
    • ar: Area
    • kb: Knockback
    • sp: Speed
    • du: Duration
    • rg: Rage
    • pi: Pierce
    • gr: Greed
    • rr: Reroll
    • ba: Banish
    • cu: Curse
    • fh: Fortification Health
  • The second parameter is optional and can represent a value or change of that stat

Examples

{{stat|hp}}

{{stat|pd|10 %}}

 10 %

{{stat|sh|+10}}

 +10