Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Castle (undead): Difference between revisions

From Super Fantasy Kingdom Official Wiki
m changed workshop to dark tower
deleted idle workers carying resources
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| upgradeCosts = {{IconLink|Bone|quantity=3}}<br/>{{IconLink|Blood|quantity=5}}<br/>{{IconLink|Book|quantity=5}}
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The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.


Building fortifications grants more place for [[Combat#Ranged Units|ranged units]] and allows to build the {{ItemLink|Dark Pylon}} on them in the {{ItemLink|Dark Tower}}.
Building fortifications grants more place for [[Combat#Ranged Units|ranged units]] and allows to build the {{ItemLink|Dark Pylon}} on them in the {{ItemLink|Dark Tower}}.

Revision as of 22:34, 6 November 2025

The castle is your starting building. It's used as storage for non edible resources. Carriers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.

Building fortifications grants more place for ranged units and allows to build the Dark Pylon on them in the Dark Tower.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle

Upgrade

The upgrades increase tax generation speed and double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.

Storage
Icon State Upgrade cost Max storage amount
Base - 4
Repaired  × 3 8
Upgrade 1  × 5 16
Upgrade 2  × 5 32
Fortifications
Name Purchase cost Benefit
Walls  × 6 Creates wall that takes hits for you
starts with 15 fortification health +1 per day
Castle Gate  × 4 Space for 1 unit
+5 fortification health +1 per day
Tower Left  × 4 Space for 1 unit
+5 fortification health +1 per day
Tower Right  × 4 Space for 1 unit
+5 fortification health +1 per day
Sturdy Walls  × 12 +25 fortification health +1 per day
Castle Gate  × 6 +15 fortification health +1 per day
Tower Left  × 6 +15 fortification health +1 per day
Tower Right  × 6 +15 fortification health +1 per day