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Castle: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
guardian->hero->unit
Update upgrade costs and benefits
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| image = Castle.png
| image = Castle.png
| upgrade = 2x storage amount
| upgrade = 2x storage amount
| upgradeCosts = {{IconLink|Stone|quantity=3}}<br/>{{IconLink|Stone|quantity=3}} + {{IconLink|Ore|quantity=2}}<br/>{{IconLink|Ingot|quantity=5}}
| upgradeCosts = {{IconLink|Stone|quantity=3}}<br/>{{IconLink|Ore|quantity=5}}<br/>{{IconLink|Ingot|quantity=5}}
}}
}}
The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
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==Upgrade==
==Upgrade==
The upgrades double the max possible amount for each stored [[resources]], allowing to store more and buy more expensive [[buildings]] and upgrades.
The upgrades increase tax generation speed and double the max possible amount for each stored [[resources]], allowing to store more and buy more expensive [[buildings]] and upgrades.


{| class="sortable  wikitable"  
{| class="sortable  wikitable"  
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| [[File:Castle-02.png|64px]] || Repaired || {{IconLink|Stone|quantity=3}} || style="text-align:right" | 8
| [[File:Castle-02.png|64px]] || Repaired || {{IconLink|Stone|quantity=3}} || style="text-align:right" | 8
|-
|-
| [[File:Castle-03.png|64px]] || Upgrade 1 || {{IconLink|Stone|quantity=3}} {{IconLink|Ore|quantity=2}} || style="text-align:right" | 16
| [[File:Castle-03.png|64px]] || Upgrade 1 || {{IconLink|Ore|quantity=5}} || style="text-align:right" | 16
|-
|-
| [[File:Castle-04.png|64px]] || Upgrade 2 || {{IconLink|Ingot|quantity=5}} || style="text-align:right" | 32
| [[File:Castle-04.png|64px]] || Upgrade 2 || {{IconLink|Ingot|quantity=5}} || style="text-align:right" | 32
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!Name !! Purchase cost !! Benefit
!Name !! Purchase cost !! Benefit
|-
|-
| [[file:Wooden Walls.png|16px]] [[Walls|Wooden Walls]] || {{IconLink|Board|quantity=5}} ||  Stats of all [[units]] get increased slightly
| [[file:Wooden Walls.png|16px]] [[Walls]] || {{IconLink|Board|quantity=6}} ||  Creates wall that takes hits for you<br/>starts with 30 fortification health
|-
|-
| [[file:Wooden Gate.png|16px]] [[Walls|Wooden Gate]] || {{IconLink|Board|quantity=4}} ||  Space for 1 [[units|unit]]
| [[file:Wooden Gate.png|16px]] [[Walls|Castle Gate]] || {{IconLink|Board|quantity=4}} ||  Space for 1 [[units|unit]]<br/>+10 fortification health
|-
|-
| [[file:Wooden Tower.png|16px]] [[Walls|Wooden Tower]] || {{IconLink|Board|quantity=4}} ||  Space for 1 [[units|unit]]
| [[file:Wooden Tower.png|16px]] [[Walls|Tower Left]] || {{IconLink|Board|quantity=4}} ||  Space for 1 [[units|unit]]<br/>+10 fortification health
|-
|-
| [[file:Stone Walls.png|16px]] [[Walls|Stone Walls]] || {{IconLink|Stone|quantity=5}} ||  Stats of all [[units]] get increased
| [[file:Wooden Tower.png|16px]] [[Walls|Tower Right]] || {{IconLink|Board|quantity=4}} ||  Space for 1 [[units|unit]]<br/>+10 fortification health
|-
|-
| [[file:Stone Gate.png|16px]] [[Walls|Stone Gate]] || {{IconLink|Stone|quantity=6}} ||  +2 Recruitment [[XP]] Bonus
| [[file:Stone Walls.png|16px]] [[Walls|Sturdy Walls]] || {{IconLink|Stone|quantity=16}} ||  +50 fortification health
|-
|-
| [[file:Stone Tower.png|16px]] [[Walls|Stone Tower]] || {{IconLink|Stone|quantity=8}} ||  +3 Recruitment [[XP]] Bonus
| [[file:Stone Gate.png|16px]]  [[Walls|Castle Gate]] || {{IconLink|Stone|quantity=6}} ||  +30 fortification health
|-
| [[file:Stone Tower.png|16px]] [[Walls|Tower Left]] || {{IconLink|Stone|quantity=6}} ||  +30 fortification health
|-
| [[file:Stone Tower.png|16px]] [[Walls|Tower Right]] || {{IconLink|Stone|quantity=6}} ||  +30 fortification health
|-
|-
|}
|}


{{nav human buildings}}
{{nav human buildings}}

Revision as of 21:24, 6 November 2025

The castle is your starting building. It's used as storage for non edible resources. Carriers and idle workers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.

Building fortifications grants more place for ranged units and allows to build the File:Balista.png Balista on them in the Siege Camp.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle

Upgrade

The upgrades increase tax generation speed and double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.

Storage
Icon State Upgrade cost Max storage amount
Base - 4
Repaired  × 3 8
Upgrade 1  × 5 16
Upgrade 2  × 5 32
Fortifications
Name Purchase cost Benefit
Walls  × 6 Creates wall that takes hits for you
starts with 30 fortification health
Castle Gate  × 4 Space for 1 unit
+10 fortification health
Tower Left  × 4 Space for 1 unit
+10 fortification health
Tower Right  × 4 Space for 1 unit
+10 fortification health
Sturdy Walls  × 16 +50 fortification health
Castle Gate  × 6 +30 fortification health
Tower Left  × 6 +30 fortification health
Tower Right  × 6 +30 fortification health