Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Castle: Difference between revisions
imported>CadsBot guardian->hero->unit |
Update upgrade costs and benefits |
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| image = Castle.png | | image = Castle.png | ||
| upgrade = 2x storage amount | | upgrade = 2x storage amount | ||
| upgradeCosts = {{IconLink|Stone|quantity=3}}<br/> | | upgradeCosts = {{IconLink|Stone|quantity=3}}<br/>{{IconLink|Ore|quantity=5}}<br/>{{IconLink|Ingot|quantity=5}} | ||
}} | }} | ||
The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent. | The '''castle''' is your starting building. It's used as storage for non edible [[resources]]. Carriers and idle [[workers]] will transport all non edible resources to the castle. Only resources stored in the castle can be spent. | ||
| Line 14: | Line 14: | ||
==Upgrade== | ==Upgrade== | ||
The upgrades double the max possible amount for each stored [[resources]], allowing to store more and buy more expensive [[buildings]] and upgrades. | The upgrades increase tax generation speed and double the max possible amount for each stored [[resources]], allowing to store more and buy more expensive [[buildings]] and upgrades. | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| Line 24: | Line 24: | ||
| [[File:Castle-02.png|64px]] || Repaired || {{IconLink|Stone|quantity=3}} || style="text-align:right" | 8 | | [[File:Castle-02.png|64px]] || Repaired || {{IconLink|Stone|quantity=3}} || style="text-align:right" | 8 | ||
|- | |- | ||
| [[File:Castle-03.png|64px]] || Upgrade 1 || | | [[File:Castle-03.png|64px]] || Upgrade 1 || {{IconLink|Ore|quantity=5}} || style="text-align:right" | 16 | ||
|- | |- | ||
| [[File:Castle-04.png|64px]] || Upgrade 2 || {{IconLink|Ingot|quantity=5}} || style="text-align:right" | 32 | | [[File:Castle-04.png|64px]] || Upgrade 2 || {{IconLink|Ingot|quantity=5}} || style="text-align:right" | 32 | ||
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!Name !! Purchase cost !! Benefit | !Name !! Purchase cost !! Benefit | ||
|- | |- | ||
| [[file:Wooden Walls.png|16px]] [[ | | [[file:Wooden Walls.png|16px]] [[Walls]] || {{IconLink|Board|quantity=6}} || Creates wall that takes hits for you<br/>starts with 30 fortification health | ||
|- | |- | ||
| [[file:Wooden Gate.png|16px]] [[Walls| | | [[file:Wooden Gate.png|16px]] [[Walls|Castle Gate]] || {{IconLink|Board|quantity=4}} || Space for 1 [[units|unit]]<br/>+10 fortification health | ||
|- | |- | ||
| [[file:Wooden Tower.png|16px]] [[Walls| | | [[file:Wooden Tower.png|16px]] [[Walls|Tower Left]] || {{IconLink|Board|quantity=4}} || Space for 1 [[units|unit]]<br/>+10 fortification health | ||
|- | |- | ||
| [[file: | | [[file:Wooden Tower.png|16px]] [[Walls|Tower Right]] || {{IconLink|Board|quantity=4}} || Space for 1 [[units|unit]]<br/>+10 fortification health | ||
|- | |- | ||
| [[file:Stone | | [[file:Stone Walls.png|16px]] [[Walls|Sturdy Walls]] || {{IconLink|Stone|quantity=16}} || +50 fortification health | ||
|- | |- | ||
| [[file:Stone Tower.png|16px]] [[Walls| | | [[file:Stone Gate.png|16px]] [[Walls|Castle Gate]] || {{IconLink|Stone|quantity=6}} || +30 fortification health | ||
|- | |||
| [[file:Stone Tower.png|16px]] [[Walls|Tower Left]] || {{IconLink|Stone|quantity=6}} || +30 fortification health | |||
|- | |||
| [[file:Stone Tower.png|16px]] [[Walls|Tower Right]] || {{IconLink|Stone|quantity=6}} || +30 fortification health | |||
|- | |- | ||
|} | |} | ||
{{nav human buildings}} | {{nav human buildings}} | ||
Revision as of 21:24, 6 November 2025
The castle is your starting building. It's used as storage for non edible resources. Carriers and idle workers will transport all non edible resources to the castle. Only resources stored in the castle can be spent.
Building fortifications grants more place for ranged units and allows to build the File:Balista.png Balista on them in the
Siege Camp.

If there are any idle workers it will be displayed with a white number at the bottom right of the castle
Upgrade
The upgrades increase tax generation speed and double the max possible amount for each stored resources, allowing to store more and buy more expensive buildings and upgrades.
| Icon | State | Upgrade cost | Max storage amount |
|---|---|---|---|
![]() |
Base | - | 4 |
![]() |
Repaired | 8 | |
![]() |
Upgrade 1 | 16 | |
![]() |
Upgrade 2 | 32 |
| Name | Purchase cost | Benefit |
|---|---|---|
| Creates wall that takes hits for you starts with 30 fortification health | ||
| Space for 1 unit +10 fortification health | ||
| Space for 1 unit +10 fortification health | ||
| Space for 1 unit +10 fortification health | ||
| +50 fortification health | ||
| +30 fortification health | ||
| +30 fortification health | ||
| +30 fortification health |






