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Deathpriest: Difference between revisions
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Revision as of 17:48, 4 November 2025
The Deathpriest is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Deathpriest's attacks do
Magic Damage and are
Dark it creates undead hands in an area which grasp the monsters and stuns them after which he raises a zombie. When a zombie hits a monster it does damage and applies Fatigue to the monster. The Deathpriest boosts
Summoner Units with its passive unlocked by the
Witch
The Deathpriest can be placed on
Towers.
Stats
The Deathpriest gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 13 | 15 | 18 | 21 | 24 | 28 | 31 | 36 | 40 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 6 | 10 | 16 | 22 | 29 | 37 | 45 | 54 | 64 | 74 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Raises 1 Zombie(s).
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Deathpriest evolves into the
Necromancer. To evolve a Unit they must be upgraded to
.
Relics
The Deathpriest is required for the following
Relics:
The Deathpriest benefits from the following
Relics:
Tactics
Deathpriest's minions apply fatigue which helps both Skeleton and Dryad do more damage.
Monster
As a monster the Deathpriest can attack your kingdom. Deathpriest shows up on day 3 and also can encountered as a monster via provokes. The Deathpriest notably has
Magical Defense and moves somewhat slowly.



