Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Rickard: Difference between revisions
No edit summary |
updated stats and upgrades |
||
| Line 23: | Line 23: | ||
As a hero, the Knight benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. The Knight does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]]. | As a hero, the Knight benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. The Knight does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]]. | ||
Rickard's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Knight's attacks do not apply any additional [[Effects]]. | |||
Rickard cannot be placed on {{ItemLink|Tower}}s. | |||
{| | {{LevelStats | ||
|exp=true | |||
| | |baseIndicator=true | ||
| | |gainIndicator=true | ||
|dm=5|dm10=6 | |||
|hp=11|hp10=82 | |||
|sh=13 | |||
5 | |cr=5% | ||
|pd=60% | |||
|md=0% | |||
}} | |||
6 | |||
5% | |||
{{clear}} | {{clear}} | ||
==Abilities== | ==Abilities== | ||
{{abilities | {{abilities | ||
|name1 = Active: | |name1 = Active: Charge | ||
|abilityType1= Physical | |abilityType1= Physical | ||
|ra1=50m | |ra1=50m | ||
|dm1 = | |dm1 = 1x | ||
|desc1= | |desc1= Rides to the nearest target, continuously attacking until it is defeated. | ||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
|effect=Stun | |effect=Stun | ||
|remarks=with upgrade | |remarks=with upgrade Stun | ||
|causes=1 | |causes=1 | ||
}} | }} | ||
| Line 78: | Line 56: | ||
{| class="wikitable" style="text-align:center;width:100%" | {| class="wikitable" style="text-align:center;width:100%" | ||
! rowspan="2" | Rank 1 | ! rowspan="2" | Rank 1 | ||
! colspan="2" style="text-align:center;" | | ! colspan="2" style="text-align:center;" | Tank<br /> | ||
! colspan="2" style="text-align:center;" | | ! colspan="2" style="text-align:center;" | Damage<br /> | ||
|- | |- | ||
| colspan="2" | Attacks Faster<br />2×{{stat|sh}} | | colspan="2" | Attacks Faster<br />All: 2×{{stat|sh}} | ||
| colspan="2" | Attacks hit in a small area<br />+ | | colspan="2" | Attacks hit in a small area.<br />+30 % {{stat|pw}} for units with a full {{stat|sh}}. | ||
|- | |- | ||
! rowspan="2" | Rank 2 | ! rowspan="2" | Rank 2 | ||
! | ! Tank | ||
! | ! Stun | ||
! | ! Damage | ||
! | ! Defense | ||
|- | |- | ||
| Attacks even faster<br />3x{{stat|sh}} | | Attacks even faster<br />All: 3x{{stat|sh}} | ||
| {{effect|stun}}s target<br /> | | {{effect|stun}}s target.<br />{{effect|poison}} immunity for all units with {{stat|sh}}. | ||
| Attacks hit in a medium area<br />+ | | Attacks hit in a medium area.<br />+50% {{stat|pw}} for units with a full {{stat|sh}}. | ||
| Attacks faster <br />+ | | Attacks faster <br /> +100% {{stat|sh}} regeneration. | ||
|} | |} | ||
Revision as of 06:01, 30 October 2025
The Knight is one of the heroes and a starting unit.
Stats
As a hero, the Knight benefits from extra
stats purchased in between runs for
Shards. The Knight does not gain XP from the
tavern by eating food Food and can only gain XP from defeating Monsters in Combat.
Rickard's attacks do
Physical Damage and have no Element. The Knight's attacks do not apply any additional Effects.
Rickard cannot be placed on
Towers.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 16 | 21 | 27 | 35 | 43 | 52 | 61 | 71 | 82 | ||
| 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 60% | 60% | 60% | 60% | 60% | 60% | 60% | 60% | 60% | 60% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 5 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 |
Abilities
Upgrades
| Rank 1 | Tank |
Damage | ||
|---|---|---|---|---|
| Attacks Faster All: 2× |
Attacks hit in a small area. +30 % | |||
| Rank 2 | Tank | Stun | Damage | Defense |
| Attacks even faster All: 3x |
stuns target. poison immunity for all units with |
Attacks hit in a medium area. +50% |
Attacks faster +100% | |
Relics
The Knight is required for the following
Relics:
The Knight benefits from the following
Relics:
Tactics
the knights upgrades are all very useful for shield units
Shield of mankind B is a very useful upgrade for countering poison. Especially so because the units with highest shield, the human ones are weak to poison.


