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Wind Elemental: Difference between revisions
imported>Whitepawne4 linked to health |
imported>Whitepawne4 Undo revision 5640 by Whitepawne4 (talk) |
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==Tactics== | ==Tactics== | ||
Upgrading Wind elemental is almost useless as the only gain is | Upgrading Wind elemental is almost useless as the only gain is health which helps very little. | ||
{{nav heroes}} | {{nav heroes}} | ||
Revision as of 22:36, 21 November 2023
This page is a work in progress, may miss some content and will change.
Template:Infobox hero
The Wind Elemental is one of 6 Elemental units in Super Fantasy Kingdom. It is summoned as soon as you build an
Elemental Tower. The Wind Elemental creates large tornados which push the monsters back. This attack technically does
Magic Damage however it does not actually apply damage.
The Wind Elemental cannot be placed on
Towers.
Stats
The Wind Elemental gains XP from sacrificing other heroes at the Elemental Tower transferring the XP from that hero to the elemental. you can only sacrifice 4 heroes in total, and 1 per day.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 14 | 19 | 24 | 30 | 38 | 46 | 55 | 64 | 74 | 85 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
Relics
The Wind Elemental is required for the following
Relics:
- None Right now
The Wind Elemental benefits from the following
Relics:
Tactics
Upgrading Wind elemental is almost useless as the only gain is health which helps very little.


