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Werewolf: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
transfer upgrades to ability template; added tower info
imported>CadsBot
ability unlocking, tower link
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{{Tamed monster introduction}} The Werewolf's attacks do {{ItemLink|Physical Damage}}, and have no [[Element]]. The Werewolf runs towards it's target and bites in an area applying {{Effect|Bleeding}}. The Werewolf's passive unlocked from the {{ItemLink|Witch}} gains +2{{stat|dm}} for all adjacent units.
{{Tamed monster introduction}} The Werewolf's attacks do {{ItemLink|Physical Damage}}, and have no [[Element]]. The Werewolf runs towards it's target and bites in an area applying {{Effect|Bleeding}}. The Werewolf's passive unlocked from the {{ItemLink|Witch}} gains +2{{stat|dm}} for all adjacent units.


The Werewolf cannot be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers
The Werewolf cannot be placed on {{ItemLink|Tower}}s.


== Stats ==
== Stats ==
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== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1=Bite
|name1=Bite

Revision as of 20:15, 31 October 2023

Template:Tamed monster introduction The Werewolf's attacks do Physical Damage, and have no Element. The Werewolf runs towards it's target and bites in an area applying Bleeding. The Werewolf's passive unlocked from the Witch gains +2 for all adjacent units.

The Werewolf cannot be placed on Towers.

Stats

The Werewolf gains XP and will level up when eating at the Tavern.

Base stats

6
13
0
0%
0%

0%

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Bite
Physical damage
Bites in an area and applies Bleeding
Decrease  to 1.75s
Decrease  to 1.5s
Increases area
 2s
 60m
Wolfspack
damage boost
+2 for every adjacent unit
Increases effect to 5

Relics

The Werewolf is required for the following Relics:

The Werewolf benefits from the following Relics: