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Treant: Difference between revisions
imported>CadsBot →Abilities: Coin renamed |
imported>Emilyba Updated infobox, abilities, upgrades added Relics and stats. |
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{{infobox unit | {{infobox unit | ||
| | | info = ''I am goot'' <br> - The Treant | ||
| recruiting = [[Hermit]], [[Hero]] or [[Portal]] | | recruiting = [[Hermit]], [[Hero]] or [[Portal]] | ||
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable | | costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable | ||
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}} | | upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}} | ||
| damageType = Physical | |||
| element = Plant | |||
| movement = Infantry | |||
| attackStyle = Melee | | attackStyle = Melee | ||
| role = Support | | role = Support | ||
| preferredFood = {{ItemLink|deer}} | | preferredFood = {{ItemLink|deer}} | ||
}} | }} | ||
{{Tamed monster introduction}} | {{Tamed monster introduction}} The Treant's attacks do {{ItemLink|Physical Damage}}, and have the {{ItemLink|Plant}} [[Element]] . The Treant Sprouts roots in a line towards it's target {{effect|Stunning}} all monsters it hits. The Treant's passive unlocked from the {{ItemLink|Witch}} gives +3 max {{stat|hp}} to all adjacent units. This {{stat|hp}} is not healing and the units will require some sort of regeneration or {{effect|Rejuvenate}} to make use of it. | ||
The Treant cannot be placed on [[Walls]] | |||
== Unlocking == | == Unlocking == | ||
Have 20 trees in your city. Upgrade the [[Lumberyard]] to plant new trees. | Have 20 trees in your city. Upgrade the [[Lumberyard]] to plant new trees. | ||
== Stats == | |||
The Treant gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{|style="width:20%" class="wikitable" | |||
!Base stats | |||
|- | |||
|<center> | |||
6 {{Stat|dm}} <br/> | |||
15 {{Stat|hp}}<br/> | |||
0 {{Stat|sh}}<br/> | |||
0% {{Stat|cr}}<br/> | |||
0% {{Stat|pd}}<br/> | |||
0% {{Stat|md}} </center> | |||
|} | |||
==Abilities== | ==Abilities== | ||
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}. | The second ability can be unlocked at the [[Witch]] for {{ItemLink|Coins|quantity=100}}. | ||
{{abilities | {{abilities | ||
|name1=|cd1= | |name1=Plants{{ItemLink|Physical Damage|}}{{ItemLink|Plant|}}|cd1=2s|ra1=80m|desc1=Sprouts roots from the ground {{effect|Stunning}} targets | ||
|name2=|desc2=+ | |name2=Branching{{ItemLink|Support|}}|desc2=+3 {{stat|hp}} for adjacent units | ||
}} | }} | ||
== Upgrades == | == Upgrades == | ||
{{UpgradesTamedMonsters | {{UpgradesTamedMonsters | ||
|upgrade1= | |upgrade1='''Plants''' Decrease {{stat|cd|to 1.5s}}<br>'''Branching''' Increase effect to 6{{stat|hp}} | ||
|upgrade2= | |upgrade2='''Plants''' Decrease {{stat|cd|to 1s}}<br>'''Branching''' Increase effect to 12{{stat|hp}} | ||
|upgrade3= | |upgrade3='''Plants''' Increase {{stat|ar}}<br>'''Branching''' Increase effect to 24{{stat|hp}} | ||
}} | }} | ||
== | == Relics == | ||
The Treant | |||
The Treant is required for the following {{ItemLink|relic|Relics}}: | |||
* None right now | |||
The Treant benefits from the following {{ItemLink|relic|Relics}}: | |||
* {{ItemLink|Eagle Eye}} | |||
* {{ItemLink|Knock Knock}} | |||
* {{ItemLink|Magic Beans}} | |||
* {{ItemLink|Mug of Joy}} | |||
* {{ItemLink|Armor}} | |||
* {{ItemLink|Sword}} | |||
* {{ItemLink|Glasses}} | |||
{{nav units}} | {{nav units}} | ||
Revision as of 03:30, 14 October 2023
Template:Tamed monster introduction The Treant's attacks do
Physical Damage, and have the
Plant Element . The Treant Sprouts roots in a line towards it's target Stunning all monsters it hits. The Treant's passive unlocked from the
Witch gives +3 max
to all adjacent units. This
is not healing and the units will require some sort of regeneration or Rejuvenate to make use of it.
The Treant cannot be placed on Walls
Unlocking
Have 20 trees in your city. Upgrade the Lumberyard to plant new trees.
Stats
The Treant gains XP and will level up when eating at the Tavern.
| Base stats |
|---|
Abilities
The second ability can be unlocked at the Witch for 100 ×
Coins.
Upgrades
The upgrade can be unlocked directly on the unit.
| Upgrade | Effect | Costs |
|---|---|---|
| Plants Decrease Branching Increase effect to 6 |
2 × | |
| Plants Decrease Branching Increase effect to 12 |
6 × | |
| Plants Increase Branching Increase effect to 24 |
11 × |
*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×
Ingot for that cycle.
Relics
The Treant is required for the following
Relics:
- None right now
The Treant benefits from the following
Relics:


