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Swordsman: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Cadaei
→Upgrades: upgrade template
imported>Cadaei
→Abilities: abilities template
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== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Treasure|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Treasure|quantity=100}}.
 
{{abilities
{| class="wikitable"
|name1=Stab|cd1=2 s|ra1=10 m - 20 m|desc1=Point and stab
! 1st Ability
|name2=Taunt|cd2=5 s|ra2=50 m|desc2={{tooltip|Taunts|Taunt attracts targets for 5 s}} monsters in a 50 m radius
| {{range|10–20 m}} Range {{AoE}} Slash
}}
|-
! 2nd Ability
| [[Taunt]] [[Enemies]] in a {{area|50 m}} radius
|}


== Upgrades ==
== Upgrades ==

Revision as of 17:03, 15 July 2023


The Fighter is a unit unlocked at the Human Kingdom with a minimum requirement of  × 0 and a cost of  × 1.

Abilities

The second ability can be unlocked at the Witch for 100 × File:Treasure.png Treasure.

Stab
Point and stab
 2 s
 10 m - 20 m
Taunt
Taunts monsters in a 50 m radius
 5 s
 50 m

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Reduce the 1st ability's Template:CD 8 ×  Stone
Reduce the 1st ability's Template:CD 16 ×  Stone
Increase Template:Ar 32 ×  Stone

Levels

The Fighter levels up when eating at the Tavern, increasing some of the stats. The most preferred food giving 5 XP is the rabbit.