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Jester: Difference between revisions

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== Evolution ==
== Evolution ==
The Jester evolves into the {{ItemLink|Trickster}}. To evolve a [[hero]] they must be upgraded to [[File:upgrade3.png]], which requires you to have thier [[dwelling]] on the map. This can be done by building it on an [[outpost]] spot, or by discovering it on the map while playing the {{ItemLink|Demon}} Kingdom.
{{EvolutionInfo|Jester|Trickster|Demon}}
 
{{pixelated|[[File:Trickster.png|128px]]}}
 
{{clear}}


== Relics ==
== Relics ==

Revision as of 17:08, 23 November 2023

Template:Infobox hero Template:Hero introduction The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the Witch the Jester boosts Fire damage for heroes above and below who attack with that element.

The Jester is a hero which can be placed on Towers.

Unlocking

Be Funny

Stats

The Jester gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 131926354556698295110
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 571116212632394653

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Juggling Balls
Physical damageFire
Targets random spot leaving behind a small fire
Applies Burn to any monster which move through the fire.
Increases ; Increases to 6s
Increases ; Reduce to 1.25s
Increase
 1.5s
 4s
Passive: Set on Fire
Support
Allies: +50%
Increases effect to 100%
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Trickster

The Jester evolves into the Trickster. To evolve a Unit they must be upgraded to .

Relics

The Jester is required for the following Relics:

The Jester benefits from the following Relics:

Monster

As a monster the Jester can attack your kingdom. Jester causes the burn effect on your heroes when attacking.

Template:Nav heroes