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Jester: Difference between revisions

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monster stats
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Revision as of 22:32, 12 November 2023

Template:Tamed monster introduction The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the Witch the Jester boosts Fire damage for units above and below who attack with that element.

The Jester is a unit which can be placed on Towers.

Unlocking

Be Funny

Stats

The Jester gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 131926354556698295110
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 571116212632394653

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Juggling Balls
Physical damageFire
Targets random spot leaving behind a small fire, applies Burn
Increases ; Increases to 6s
Increases ; Decreases to 1.25s
Increase
 1.5s
 4s
Set on Fire
Support
+50% Fire for units above and below
Increases effect to 100% Fire
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Jester is required for the following Relics:

The Jester benefits from the following Relics:

Monster

As a monster the Jester can attack your kingdom. Jester causes the burn effect on your units when attacking.