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Jester: Difference between revisions

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The Jester gains [[XP]] and will level up when eating at the [[Tavern]].
The Jester gains [[XP]] and will level up when eating at the [[Tavern]].


{|style="width:20%" class="wikitable"
{{LevelStats
!Base stats
|exp=true
|-
|gainIndicator=true
|<center>
|dm=5|dm10=53
5 {{Stat|dm}} <br/>
|hp=13|hp10=110
13 {{Stat|hp}}<br/>
|sh=0
0 {{Stat|sh}}<br/>
|cr=0%
0% {{Stat|cr}}<br/>
|pd=0%
0% {{Stat|pd}}<br/>
|md=0%
0% {{Stat|md}} </center>
}}
|}


== Abilities ==
== Abilities ==

Revision as of 03:07, 7 November 2023

Template:Tamed monster introduction The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the Witch the Jester boosts Fire damage for units above and below who attack with that element.

The Jester is a unit which can be placed on Towers.

Stats

The Jester gains XP and will level up when eating at the Tavern.

StatsGain12345678910
Health 131926354556698295110
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 571116212632394653

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Juggling Balls
Physical damageFire
Targets random spot leaving behind a small fire, applies Burn
Increases ; Increases to 6s
Increases ; Decreases to 1.25s
Increase
 1.5s
 4s
Set on Fire
Support
+50% Fire for units above and below
Increases effect to 100% Fire
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Jester is required for the following Relics:

The Jester benefits from the following Relics: