Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Jester: Difference between revisions

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== Relics ==
== Relics ==

Revision as of 21:12, 31 October 2023

Template:Tamed monster introduction The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using it's passive unlocked by the Witch the Jester boosts Fire damage for units above and below who attack with that element.

The Jester is a unit which can be placed on Towers.

Stats

The Jester gains XP and will level up when eating at the Tavern.

Base stats

5
13
0
0%
0%

0%

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Juggling Balls
Physical damageFire
Targets random spot leaving behind a small fire, applies Burn
Increases ; Increases to 6s
Increases ; Decreases to 1.25s
Increase
 1.5s
 4s
Set on Fire
Support
+50% Fire for units above and below
Increases effect to 100% Fire
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Jester is required for the following Relics:

The Jester benefits from the following Relics: