Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Jailer: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
added relic, updated abilites
imported>CadsBot
→top: simple quote
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{{infobox unit
{{infobox unit
| info = {{quote|Whip it like it's hot|The Jailer}}
| info = ''Whip it like it's hot''
| kingdom = Demon
| kingdom = Demon
| unlocking = Starve 99 [[units]] in a single run
| unlocking = Starve 99 [[units]] in a single run

Revision as of 22:45, 18 October 2023


The Jailer's attacks do Physical Damage and have the Fire Element. He cracks a flame whip in an area close to him which applies Burn. The Jailer's passive unlocked by the Witch gives him bonus damage against targets who have already been damaged.

The Jailer cannot be placed on Walls.

Stats

The Jailer gains XP and will level up when eating at the Tavern.

Base stats
12
0
0%
0%
0%
8

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Hits all in an area applying Burn
 1.6s
Prey on the weak
+30% against targets with Fear

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Whip Decrease to 1.4s 2 ×  Ingot*
Whip Decrease to 1.2s 6 ×  Ingot*
Whip Increase
Prey on the weak Increases effect to 50%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Jailer is required for the following Relics:

The Jailer benefits from the following Relics:

Trivia

  • It is rumored to be impossible to unlock without a really long list of random numbers in a spreadsheet.
  • The Prison outpost thematically helps unlock Jailer nicely as it provides you with an additional unit at the very start of your run