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Jailer: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Cadaei
→Abilities: property name fix
imported>Cadaei
→Stats: using stats template
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The Jailer gains [[XP]] and will level up when eating at the [[Tavern]].
The Jailer gains [[XP]] and will level up when eating at the [[Tavern]].


{|style="width:20%" class="wikitable"
{| class="wikitable"
!Base stats
!Base stats
|-
|-
|<center>
|{{stats
8 {{Stat|dm}} <br/>
| dm = 8
12 {{Stat|hp}}<br/>
| hp = 12
0 {{Stat|sh}}<br/>
| sh = 0
0% {{Stat|cr}}<br/>
| cr = 0%
0% {{Stat|pd}}<br/>
| pd = 0%
0% {{Stat|md}} </center>
| md = 0%
}}
|}
|}



Revision as of 15:45, 14 October 2023


The Jailer's attacks do Physical Damage and have the Fire Element. He cracks a flame whip in an area close to him which applies Burn. The Jailer's passive unlocked by the Witch gives him bonus damage against targets who have already been damaged.

The Jailer cannot be placed on Walls.

Unlocking

Starve 99 Units in a single run.

Stats

The Jailer gains XP and will level up when eating at the Tavern.

Base stats
12
0
0%
0%
0%
8

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Hits all in an area applying Burn
 1.6s
Prey on the weak
+50% against hurt targets

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Whip Decrease to 1.4s 2 ×  Ingot*
Whip Decrease to 1.2s 6 ×  Ingot*
Whip Increase
Prey on the weak Increases effect to 100%
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Jailer is required for the following Relics:

  • None right now

The Jailer benefits from the following Relics:

Trivia

  • It is rumored to be impossible to unlock without a really long list of random numbers in a spreadsheet.
  • The Prison outpost thematically helps unlock Jailer nicely as it provides you with an additional unit at the very start of your run