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Halfling: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Whitepawne4
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|name2=Passive: Singing
|name2=Passive: Singing
|abilityType2 = self boost
|abilityType2 = self boost
|desc2=All: +1 {{stat|dm}}
|desc2=All: {{stat|dm|+1}}
|grid2.mark=all
|grid2.mark=all
|upgrade2.3 = Increases effect to 2{{stat|dm}}
|upgrade2.3 = Increases effect to {{stat|dm|+2}}
}}
}}



Revision as of 19:29, 30 December 2023

Template:Infobox hero Template:Hero introduction The Halfling's attacks do Physical Damage, have no element and have no additional effects. The Halfling shoots their slingshot at a target. The Halfling's passive unlocked from the Witch gives all heroes +1

The Halfling can be placed on Towers.

Stats

The Halfling gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 12152025313845536170
Shield 0000000000
Critical Chance 10%10%10%10%10%10%10%10%10%10%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 81523334456698499115

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Slingshot
Physical damage
Hits target with a slingshot
Targets nearest monster
Decrease to 1s
Hits spread to 2 more targets
Hits spread to 3 more targets up to 2 times
 1.25s
 70m
Passive: Singing
Self boost
All:  +1
Increases effect to  +2
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Lightfoot

The Halfling evolves into the Lightfoot. To evolve a Unit they must be upgraded to .

Relics

The Halfling is required for the following Relics:

The Halfling benefits from the following Relics:

Tactics

At the Lightfoot is very good at dealing with provoked monsters, as they spawn very close together.

Template:Nav heroes