Please note that some information on this wiki is still based on the demo version.
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Ghost: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Cadaei
→Monster: appearanceRank
imported>Cadaei
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== Monster ==
== Monster ==
{{infobox monster
{{infobox monster
| damage = 15
| health = 78
| shield = 0
| criticalChance = 0
| physicalDefense = 0
| magicalDefense = 0
| appearanceRank = 16
| appearanceRank = 16
}}
}}
As a monster the [[Ghost]] can attack your kingdom. They encountered on day 16, meaning you need to be on {{itemLink|curse}} 4 or higher to encounter them, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback.
{{Monster introduction}} They encountered on day 18, meaning you need to be on {{ItemLink|Curse|C4}} or higher to encounter them before or at the 14th day, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback.


{{nav units}}
{{nav units}}

Revision as of 19:24, 11 November 2023

Template:Tamed monster introduction The Ghost's attacks do Magic Damage and are the Dark Element. It flies towards monsters expelling ectoplasm which damages applies Poison to all monsters it touches. The Ghost's passive unlocked from the Witch gives extra Dark damage to units left and right of it if they attack with that element.

The Ghost cannot be placed on Towers.

Stats

The Ghost gains XP and will level up when eating at the Tavern.

StatsGain12345678910
Health 131926354556698295110
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 581114182327333844

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Extoplasm
Magical damageDark
Flies and hits all in an area applying Poison
Decrease  to 0.5s
Increases  speed
Cooldown starts directly
 1s
 120m
Frighten
Support
+20% Dark for units left and right
Increases effect to 40%
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Relics

The Ghost is required for the following Relics:

The Ghost benefits from the following Relics:

Monster

As a monster the Ghost can attack your kingdom. They encountered on day 18, meaning you need to be on C4 or higher to encounter them before or at the 14th day, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback.