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Ghost: Difference between revisions
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== Monster == | == Monster == | ||
{{infobox monster | {{infobox monster | ||
| | | appearanceRank = 16 | ||
}} | }} | ||
As a monster the [[Ghost]] can attack your kingdom. They encountered on day 16, meaning you need to be on {{itemLink|curse}} 4 or higher to encounter them, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback. | As a monster the [[Ghost]] can attack your kingdom. They encountered on day 16, meaning you need to be on {{itemLink|curse}} 4 or higher to encounter them, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback. | ||
{{nav units}} | {{nav units}} | ||
Revision as of 14:11, 11 November 2023
Template:Tamed monster introduction The Ghost's attacks do
Magic Damage and are the
Dark Element. It flies towards monsters expelling ectoplasm which damages applies Poison to all monsters it touches. The Ghost's passive unlocked from the
Witch gives extra
Dark damage to units left and right of it if they attack with that element.
The Ghost cannot be placed on
Towers.
Stats
The Ghost gains XP and will level up when eating at the Tavern.
| Stats | Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| | 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | |
| | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
| | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
| | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
| | 5 | 8 | 11 | 14 | 18 | 23 | 27 | 33 | 38 | 44 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Relics
The Ghost is required for the following
Relics:
The Ghost benefits from the following
Relics:
Acid
Eagle Eye
Gas Cloud
Hourglass
Knock Knock
Metal Mage
Mug of Joy
Viper's Kiss
Armor
Staff
Glasses
Monster
As a monster the Ghost can attack your kingdom. They encountered on day 16, meaning you need to be on
curse 4 or higher to encounter them, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback.


